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Searched refs:NUM_VERTICES (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrPrimitiveAssembler.hpp38 NUM_VERTICES = 3 enumerator
167 NUM_VERTICES = 2 enumerator
277 NUM_VERTICES = 1 enumerator
314 NUM_VERTICES = 4 enumerator
393 NUM_VERTICES = 6 enumerator
DrrRenderer.cpp1414 const int verticesIn = PrimitiveTypeTraits<DrawPrimitiveType>::Type::NUM_VERTICES; in drawWithGeometryShader()
/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp83 enum { NUM_COMPONENTS = 4, NUM_VERTICES = 3 }; enumerator
225 static const GLfloat s_varrData[NUM_VERTICES * NUM_COMPONENTS] =
242 for (int ndx = 0; ndx < NUM_VERTICES; ndx++) in initBuffer()
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp3310 static const int NUM_VERTICES; member in deqp::gles31::Functional::__anon4a9088cf0211::BarrierCase
3317 const int BarrierCase::NUM_VERTICES = 32; member in deqp::gles31::Functional::__anon4a9088cf0211::BarrierCase
3324 const string numVertsStr = de::toString(NUM_VERTICES); in init()
3428 vector<float> attributeData(NUM_VERTICES); in iterate()
3430 for (int i = 0; i < NUM_VERTICES; i++) in iterate()
3431 attributeData[i] = (float)i / (float)(NUM_VERTICES-1); in iterate()
3433 gl.patchParameteri(GL_PATCH_VERTICES, NUM_VERTICES); in iterate()
3442 glu::pr::Patches(NUM_VERTICES)); in iterate()