Searched refs:NeedsCopyDispose (Results 1 – 3 of 3) sorted by relevance
31 : Name(name), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false), in CGBlockInfo()102 if (blockInfo.NeedsCopyDispose) { in buildBlockDescriptor()384 info.NeedsCopyDispose = true; in computeBlockInfo()419 info.NeedsCopyDispose = true; in computeBlockInfo()424 info.NeedsCopyDispose = true; in computeBlockInfo()430 info.NeedsCopyDispose = true; in computeBlockInfo()439 info.NeedsCopyDispose = true; in computeBlockInfo()594 if (!blockInfo.NeedsCopyDispose) return; in enterBlockScope()731 if (blockInfo.NeedsCopyDispose) flags |= BLOCK_HAS_COPY_DISPOSE; in EmitBlockLiteral()
191 bool NeedsCopyDispose : 1; variable
3055 "__descriptor", C.getPointerType(block.NeedsCopyDispose in EmitDeclareOfBlockLiteralArgVariable()