Searched refs:NodeState (Results 1 – 4 of 4) sorted by relevance
45 typedef std::pair<Iterator, Iterator> NodeState; in Visit() typedef46 typedef std::stack<NodeState, ZoneDeque<NodeState> > NodeStateStack; in Visit()47 NodeStateStack stack((ZoneDeque<NodeState>(zone))); in Visit()63 stack.push(NodeState(begin, end)); in Visit()66 NodeState top = stack.top(); in Visit()
81 struct NodeState { struct82 NodeState(const uint8_t *Ptr);97 SmallVector<NodeState, 16> Stack; argument
48 STATIC_ASSERT(static_cast<int>(NodeState::kMask) == in Node()122 return NodeState::decode(flags_); in state()125 flags_ = NodeState::update(flags_, state); in set_state()280 class NodeState: public BitField<State, 0, 4> {}; class in v8::internal::GlobalHandles::Node
1588 ExportEntry::NodeState::NodeState(const uint8_t *Ptr) in NodeState() function in ExportEntry::NodeState1596 NodeState State(Ptr); in pushNode()1621 NodeState &Top = Stack.back(); in pushDownUntilBottom()1662 NodeState &Top = Stack.back(); in moveNext()