Searched refs:NumMessages (Results 1 – 3 of 3) sorted by relevance
316 if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES) in _mesa_log_msg()319 nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages) in _mesa_log_msg()345 if (ctx->Debug.NumMessages == 0) in _mesa_log_msg()348 ctx->Debug.NumMessages++; in _mesa_log_msg()368 if (ctx->Debug.NumMessages == 0) in _mesa_get_msg()398 ctx->Debug.NumMessages--; in _mesa_get_msg()746 ctx->Debug.NumMessages = 0; in _mesa_init_errors()
3329 GLint NumMessages; member
1339 { GL_DEBUG_LOGGED_MESSAGES_ARB, CONTEXT_INT(Debug.NumMessages), NO_EXTRA },