Searched refs:NumSubRegs (Results 1 – 1 of 1) sorted by relevance
79 unsigned NumSubRegs = std::max((int)(*I)->getSize() / 4, 1); in getRegPressureSetLimit() local83 Limit = SGPRLimit / NumSubRegs; in getRegPressureSetLimit()85 Limit = VGPRLimit / NumSubRegs; in getRegPressureSetLimit()156 unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode()); in buildScratchLoadStore() local157 unsigned Size = NumSubRegs * 4; in buildScratchLoadStore()174 for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += 4) { in buildScratchLoadStore()175 unsigned SubReg = NumSubRegs > 1 ? in buildScratchLoadStore()213 unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode()); in eliminateFrameIndex() local215 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { in eliminateFrameIndex()243 unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode()); in eliminateFrameIndex() local[all …]