/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_vbo.c | 179 PUSH_SPACE(push, 6); in nvc0_set_constant_vertex_attrib() 233 PUSH_SPACE(push, nvc0->vertex->num_elements * 8); in nvc0_update_user_vbufs() 274 PUSH_SPACE(push, nvc0->num_vtxbufs * 8); in nvc0_update_user_vbufs_shared() 314 PUSH_SPACE(push, vertex->num_elements * 8); in nvc0_validate_vertex_buffers() 376 PUSH_SPACE(push, nvc0->num_vtxbufs * 8); in nvc0_validate_vertex_buffers_shared() 445 PUSH_SPACE(push, 3); in nvc0_vertex_arrays_validate() 451 PUSH_SPACE(push, n * 2 + 4); in nvc0_vertex_arrays_validate() 469 PUSH_SPACE(push, 3); in nvc0_vertex_arrays_validate() 475 PUSH_SPACE(push, n * 2 + 1); in nvc0_vertex_arrays_validate() 512 PUSH_SPACE(push, 6); in nvc0_idxbuf_validate() [all …]
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D | nvc0_winsys.h | 110 PUSH_SPACE(push, size + 1); in BEGIN_NVC0() 119 PUSH_SPACE(push, size + 1); in BEGIN_NIC0() 128 PUSH_SPACE(push, size + 1); in BEGIN_1IC0() 137 PUSH_SPACE(push, 1); in IMMED_NVC0()
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D | nvc0_query.c | 162 PUSH_SPACE(push, 5); in nvc0_query_get() 211 PUSH_SPACE(push, 3); in nvc0_query_begin() 272 PUSH_SPACE(push, 1); in nvc0_query_end() 416 PUSH_SPACE(push, 5); in nvc0_query_fifo_wait() 440 PUSH_SPACE(push, 1); in nvc0_render_condition() 474 PUSH_SPACE(push, 4); in nvc0_render_condition() 504 PUSH_SPACE(nvc0_context(pipe)->base.pushbuf, 1); in nvc0_so_target_save_offset()
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D | nvc0_vbo_translate.c | 228 PUSH_SPACE(push, 4); in disp_vertices_i08() 284 PUSH_SPACE(push, 4); in disp_vertices_i16() 340 PUSH_SPACE(push, 4); in disp_vertices_i32() 386 PUSH_SPACE(push, 4); in disp_vertices_seq() 477 PUSH_SPACE(ctx.push, 9); in nvc0_push_vbo() 504 PUSH_SPACE(ctx.push, 1); in nvc0_push_vbo() 519 PUSH_SPACE(ctx.push, 1); in nvc0_push_vbo() 524 PUSH_SPACE(ctx.push, 4); in nvc0_push_vbo() 624 PUSH_SPACE(push, 12); in nvc0_push_upload_vertex_ids()
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D | nvc0_tex.c | 234 PUSH_SPACE(push, 17); in nvc0_validate_tic() 299 PUSH_SPACE(push, 16); in nve4_validate_tic() 416 PUSH_SPACE(push, 16); in nve4_validate_tsc()
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D | nvc0_state_validate.c | 332 PUSH_SPACE(push, nvc0->blend->size); in nvc0_validate_blend() 341 PUSH_SPACE(push, nvc0->zsa->size); in nvc0_validate_zsa() 350 PUSH_SPACE(push, nvc0->rast->size); in nvc0_validate_rasterizer()
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D | nvc0_transfer.c | 193 if (!PUSH_SPACE(push, 16)) in nvc0_m2mf_push_linear() 238 if (!PUSH_SPACE(push, 16)) in nve4_p2mf_push_linear()
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D | nvc0_surface.c | 161 ret = PUSH_SPACE(push, 2 * 16 + 32); in nvc0_2d_texture_do_copy()
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/external/mesa3d/src/gallium/drivers/nv50/ |
D | nv50_winsys.h | 100 PUSH_SPACE(push, size + 1); in BEGIN_NV04() 109 PUSH_SPACE(push, size + 1); in BEGIN_NI04() 119 PUSH_SPACE(push, 2); in BEGIN_NL50()
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D | nv50_query.c | 132 PUSH_SPACE(push, 5); in nv50_query_get() 168 PUSH_SPACE(push, 4); in nv50_query_begin() 204 PUSH_SPACE(push, 2); in nv50_query_end() 313 PUSH_SPACE(push, 5); in nv84_query_fifo_wait() 330 PUSH_SPACE(push, 6); in nv50_render_condition() 374 PUSH_SPACE(push, 2); in nva0_so_target_save_offset()
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D | nv50_state_validate.c | 256 PUSH_SPACE(push, nv50->blend->size); in nv50_validate_blend() 265 PUSH_SPACE(push, nv50->zsa->size); in nv50_validate_zsa() 274 PUSH_SPACE(push, nv50->rast->size); in nv50_validate_rasterizer()
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D | nv50_vbo.c | 680 PUSH_SPACE(push, 4); in nva0_draw_stream_output() 689 PUSH_SPACE(push, 8); in nva0_draw_stream_output()
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D | nv50_transfer.c | 190 if (!PUSH_SPACE(push, 16)) in nv50_sifc_linear_u8()
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D | nv50_shader_state.c | 68 if (!PUSH_SPACE(push, 16)) in nv50_constbufs_validate()
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/external/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_video.h | 72 PUSH_SPACE(push, size + 1); in BEGIN_NV04() 79 PUSH_SPACE(push, size + 1); in BEGIN_NI04()
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D | nouveau_statebuf.h | 31 #define sb_emit(push, sb_buf, sb_len) do {PUSH_SPACE((push), (sb_len)); PUSH_DATAp((push), (sb_buf)…
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D | nouveau_winsys.h | 22 PUSH_SPACE(struct nouveau_pushbuf *push, uint32_t size) in PUSH_SPACE() function
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_local.h | 33 PUSH_SPACE(struct nouveau_pushbuf *push, uint32_t size) in PUSH_SPACE() function 148 PUSH_SPACE(push, size + 1); in BEGIN_NV04() 155 PUSH_SPACE(push, size + 1); in BEGIN_NI04()
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D | nouveau_vbo_t.c | 386 PUSH_SPACE(push, PUSHBUF_DWORDS); in vbo_draw_vbo() 430 PUSH_SPACE(push, PUSHBUF_DWORDS); in vbo_draw_imm()
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D | nv10_state_fb.c | 75 PUSH_SPACE(push, 11); in setup_hierz_buffer()
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_winsys.h | 114 PUSH_SPACE(push, size + 1); in BEGIN_NV04() 121 PUSH_SPACE(push, size + 1); in BEGIN_NI04()
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D | nv30_state_validate.c | 100 if (!PUSH_SPACE(push, 64)) in nv30_validate_fb() 295 PUSH_SPACE(push, nv30->blend->size); in nv30_validate_blend() 304 PUSH_SPACE(push, nv30->zsa->size); in nv30_validate_zsa() 313 PUSH_SPACE(push, nv30->rast->size); in nv30_validate_rasterizer()
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D | nv30_fragprog.c | 105 if (!PUSH_SPACE(push, 8)) in nv30_fragprog_validate()
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D | nv30_vbo.c | 199 if (!PUSH_SPACE(push, 128)) in nv30_vbo_validate()
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