Searched refs:PatternMap (Results 1 – 3 of 3) sorted by relevance
199 class PatternMap : public UMemory {202 PatternMap();203 virtual ~PatternMap();207 void copyFrom(const PatternMap& other, UErrorCode& status);209 UBool equals(const PatternMap& other);219 void set(PatternMap& patternMap);227 PatternMap *patternMap;232 DTSkeletonEnumeration(PatternMap &patternMap, dtStrEnum type, UErrorCode& status);
319 patternMap = new PatternMap(); in DateTimePatternGenerator()332 patternMap = new PatternMap(); in DateTimePatternGenerator()349 patternMap = new PatternMap(); in DateTimePatternGenerator()1353 PatternMap::PatternMap() { in PatternMap() function in PatternMap1361 PatternMap::copyFrom(const PatternMap& other, UErrorCode& status) { in copyFrom()1393 PatternMap::getHeader(UChar baseChar) { in getHeader()1410 PatternMap::~PatternMap() { in ~PatternMap()1420 PatternMap::add(const UnicodeString& basePattern, in add()1493 PatternMap::getPatternFromBasePattern(UnicodeString& basePattern, UBool& skeletonWasSpecified) { //… in getPatternFromBasePattern()1519 PatternMap::getPatternFromSkeleton(PtnSkeleton& skeleton, const PtnSkeleton** specifiedSkeletonPtr)… in getPatternFromSkeleton()[all …]
32 class PatternMap; variable469 PatternMap *patternMap;