/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/ |
D | PhysicsCollisionEventFactory.java | 42 …private ConcurrentLinkedQueue<PhysicsCollisionEvent> eventBuffer = new ConcurrentLinkedQueue<Physi… 44 …public PhysicsCollisionEvent getEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObj… in getEvent() 45 PhysicsCollisionEvent event = eventBuffer.poll(); in getEvent() 47 event = new PhysicsCollisionEvent(type, source, nodeB, manifoldPointObjectId); in getEvent() 54 public void recycle(PhysicsCollisionEvent event) { in recycle()
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D | PhysicsCollisionEvent.java | 44 public class PhysicsCollisionEvent extends EventObject { class 54 …public PhysicsCollisionEvent(int type, PhysicsCollisionObject nodeA, PhysicsCollisionObject nodeB,… in PhysicsCollisionEvent() method in PhysicsCollisionEvent
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/ |
D | PhysicsCollisionEventFactory.java | 43 …private ConcurrentLinkedQueue<PhysicsCollisionEvent> eventBuffer = new ConcurrentLinkedQueue<Physi… 45 …public PhysicsCollisionEvent getEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObj… in getEvent() 46 PhysicsCollisionEvent event = eventBuffer.poll(); in getEvent() 48 event = new PhysicsCollisionEvent(type, source, nodeB, cp); in getEvent() 55 public void recycle(PhysicsCollisionEvent event) { in recycle()
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D | PhysicsCollisionEvent.java | 46 public class PhysicsCollisionEvent extends EventObject { class 56 …public PhysicsCollisionEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB… in PhysicsCollisionEvent() method in PhysicsCollisionEvent
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestCollisionListener.java | 38 import com.jme3.bullet.collision.PhysicsCollisionEvent; 90 public void collision(PhysicsCollisionEvent event) { in collision()
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D | BombControl.java | 10 import com.jme3.bullet.collision.PhysicsCollisionEvent; 91 public void collision(PhysicsCollisionEvent event) { in collision()
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D | TestBoneRagdoll.java | 39 import com.jme3.bullet.collision.PhysicsCollisionEvent; 256 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) { in collide()
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D | TestWalkingChar.java | 41 import com.jme3.bullet.collision.PhysicsCollisionEvent; 408 public void collision(PhysicsCollisionEvent event) { in collision()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/ |
D | PhysicsCollisionListener.java | 45 public void collision(PhysicsCollisionEvent event); in collision()
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D | RagdollCollisionListener.java | 15 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event); in collide()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/ |
D | PhysicsSpace.java | 90 private List<PhysicsCollisionEvent> collisionEvents = new LinkedList<PhysicsCollisionEvent>(); 327 …collisionEvents.add(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, manif… in addCollisionEvent_native() 356 for (Iterator<PhysicsCollisionEvent> it = collisionEvents.iterator(); it.hasNext();) { in distributeEvents() 357 PhysicsCollisionEvent physicsCollisionEvent = it.next(); in distributeEvents()
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/ |
D | PhysicsSpace.java | 107 private List<PhysicsCollisionEvent> collisionEvents = new LinkedList<PhysicsCollisionEvent>(); 291 … collisionEvents.add(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, cp)); in setContactCallbacks() 330 for (Iterator<PhysicsCollisionEvent> it = collisionEvents.iterator(); it.hasNext();) { in distributeEvents() 331 PhysicsCollisionEvent physicsCollisionEvent = it.next(); in distributeEvents()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | KinematicRagdollControl.java | 40 import com.jme3.bullet.collision.PhysicsCollisionEvent; 618 public void collision(PhysicsCollisionEvent event) { in collision()
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/external/jmonkeyengine/ |
D | NOTICE | 2134 ==> engine/src/jbullet/com/jme3/bullet/collision/PhysicsCollisionEvent.java <== 22620 ==> engine/src/bullet/com/jme3/bullet/collision/PhysicsCollisionEvent.java <==
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