Searched refs:PhysicsGhostObject (Results 1 – 9 of 9) sorted by relevance
58 public class PhysicsGhostObject extends PhysicsCollisionObject { class64 public PhysicsGhostObject() { in PhysicsGhostObject() method in PhysicsGhostObject67 public PhysicsGhostObject(CollisionShape shape) { in PhysicsGhostObject() method in PhysicsGhostObject72 public PhysicsGhostObject(Spatial child, CollisionShape shape) { in PhysicsGhostObject() method in PhysicsGhostObject
60 public class PhysicsGhostObject extends PhysicsCollisionObject { class71 public PhysicsGhostObject() { in PhysicsGhostObject() method in PhysicsGhostObject74 public PhysicsGhostObject(CollisionShape shape) { in PhysicsGhostObject() method in PhysicsGhostObject79 public PhysicsGhostObject(Spatial child, CollisionShape shape) { in PhysicsGhostObject() method in PhysicsGhostObject
42 import com.jme3.bullet.objects.PhysicsGhostObject;408 if (obj instanceof PhysicsGhostObject) { in addCollisionObject()409 addGhostObject((PhysicsGhostObject) obj); in addCollisionObject()440 if (obj instanceof PhysicsGhostObject) { in removeCollisionObject()441 removeGhostObject((PhysicsGhostObject) obj); in removeCollisionObject()567 private void addGhostObject(PhysicsGhostObject node) { in addGhostObject()572 private void removeGhostObject(PhysicsGhostObject node) { in removeGhostObject()
16 import com.jme3.bullet.objects.PhysicsGhostObject;36 private PhysicsGhostObject ghostObject;88 ghostObject = new PhysicsGhostObject(new SphereCollisionShape(explosionRadius)); in createGhostObject()
44 jclass jmeClasses::PhysicsGhostObject; member in jmeClasses130 …PhysicsGhostObject = (jclass)env->NewGlobalRef(env->FindClass("com/jme3/bullet/objects/PhysicsGhos… in initJavaClasses()135 …PhysicsGhostObject_addOverlappingObject = env->GetMethodID(PhysicsGhostObject, "addOverlappingObje… in initJavaClasses()
47 static jclass PhysicsGhostObject; variable
59 import com.jme3.bullet.objects.PhysicsGhostObject;382 if (obj instanceof PhysicsGhostObject) { in addCollisionObject()383 addGhostObject((PhysicsGhostObject) obj); in addCollisionObject()414 if (obj instanceof PhysicsGhostObject) { in removeCollisionObject()415 removeGhostObject((PhysicsGhostObject) obj); in removeCollisionObject()517 private void addGhostObject(PhysicsGhostObject node) { in addGhostObject()522 private void removeGhostObject(PhysicsGhostObject node) { in removeGhostObject()
9 import com.jme3.bullet.objects.PhysicsGhostObject;27 public class GhostControl extends PhysicsGhostObject implements PhysicsControl {
1846 ==> engine/src/jbullet/com/jme3/bullet/objects/PhysicsGhostObject.java <==22332 ==> engine/src/bullet/com/jme3/bullet/objects/PhysicsGhostObject.java <==