/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 33 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width… 36 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int h… 39 PixelBufferAccess flipYAccess (const PixelBufferAccess& access); 90 void clear (const PixelBufferAccess& access, const Vec4& color); 91 void clear (const PixelBufferAccess& access, const IVec4& color); 92 void clear (const PixelBufferAccess& access, const UVec4& color); 93 void clearDepth (const PixelBufferAccess& access, float depth); 94 void clearStencil (const PixelBufferAccess& access, int stencil); 95 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& … 96 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec… [all …]
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D | tcuTextureUtil.cpp | 166 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, in… in getSubregion() 177 return PixelBufferAccess(access.getFormat(), tcu::IVec3(width, height, depth), access.getPitch(), in getSubregion() 190 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int heigh… in getSubregion() 214 PixelBufferAccess flipYAccess (const PixelBufferAccess& access) in flipYAccess() 220 …return PixelBufferAccess(access.getFormat(), access.getSize(), pitch, (deUint8*)access.getDataPtr(… in flipYAccess() 463 inline void fillRow (const PixelBufferAccess& dst, int y, int z, int pixelSize, const deUint8* pixe… in fillRow() 494 void clear (const PixelBufferAccess& access, const Vec4& color) in clear() 510 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0); in clear() 525 void clear (const PixelBufferAccess& access, const IVec4& color) in clear() 541 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0); in clear() [all …]
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D | tcuBilinearImageCompare.hpp | 32 class PixelBufferAccess; 35 …ufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, …
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D | tcuSurface.hpp | 60 PixelBufferAccess getAccess (void); 111 inline PixelBufferAccess Surface::getAccess (void) in getAccess() 113 …return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m… in getAccess()
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D | tcuFuzzyImageCompare.hpp | 32 class PixelBufferAccess; 50 …onstPixelBufferAccess& ref, const ConstPixelBufferAccess& cmp, const PixelBufferAccess& errorMask);
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D | tcuCompressedTexture.hpp | 128 …void decompress (const PixelBufferAccess& dst, const TexDecompressionParams& params = TexD… 138 void decompress (const PixelBufferAccess& dst, CompressedTexFormat fmt, const deUint8* src, const T…
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D | tcuFuzzyImageCompare.cpp | 92 static inline void writeUnorm8 (const tcu::PixelBufferAccess& dst, int x, int y, deUint32 val) in writeUnorm8() 102 inline void writeUnorm8<4> (const tcu::PixelBufferAccess& dst, int x, int y, deUint32 val) in writeUnorm8() 160 static void separableConvolve (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src, int… in separableConvolve() 165 PixelBufferAccess tmpAccess = tmp.getAccess(); in separableConvolve() 272 …ConstPixelBufferAccess& ref, const ConstPixelBufferAccess& cmp, const PixelBufferAccess& errorMask) in fuzzyCompare()
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D | tcuTexture.hpp | 357 class PixelBufferAccess : public ConstPixelBufferAccess class 360 PixelBufferAccess (void) {} in PixelBufferAccess() function in tcu::PixelBufferAccess 361 PixelBufferAccess (TextureLevel& level); 362 PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, void* data); 363 PixelBufferAccess (const TextureFormat& format, const IVec3& size, void* data); 364 …PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, in… 365 …PixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, void* data); 403 …PixelBufferAccess getAccess (void) { return PixelBufferAccess(m_format, m_size, calculatePac… in getAccess() 594 const PixelBufferAccess& getLevel (int ndx) { return m_access[ndx]; } in getLevel() 597 const PixelBufferAccess* getLevels (void) { return &m_access[0]; } in getLevels() [all …]
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D | tcuImageCompare.cpp | 91 static int findNumPositionDeviationFailingPixels (const PixelBufferAccess& errorMask, const ConstPi… in findNumPositionDeviationFailingPixels() 290 …nstPixelBufferAccess& ref, const ConstPixelBufferAccess& cmp, const PixelBufferAccess& diffMask, i… in computeSquaredDiffSum() 492 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in floatUlpThresholdCompare() 578 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in floatThresholdCompare() 666 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in floatThresholdCompare() 747 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in intThresholdCompare() 842 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in intThresholdPositionDeviationCompare() 921 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in intThresholdPositionDeviationErrorThresholdCompare()
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D | tcuBilinearImageCompare.cpp | 191 …ufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, … in bilinearCompareRGBA8() 219 …ufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, … in bilinearCompare()
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.hpp | 83 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::Vec4& value, const… 84 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::IVec4& value, cons… 85 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::UVec4& value, cons… 86 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float value, const WindowR… 87 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int value, const Window… 136 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff… 138 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer… 139 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff… 145 …erFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer… 146 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& colorBuffer… [all …]
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D | rrMultisamplePixelBufferAccess.hpp | 42 MultisamplePixelBufferAccess (const tcu::PixelBufferAccess& rawAccess); 47 inline const tcu::PixelBufferAccess& raw (void) const { return m_access; } in raw() 50 const tcu::PixelBufferAccess toSinglesampleAccess (void) const; 52 …static MultisamplePixelBufferAccess fromSinglesampleAccess (const tcu::PixelBufferAccess& sing… 53 …static MultisamplePixelBufferAccess fromMultisampleAccess (const tcu::PixelBufferAccess& multi… 56 tcu::PixelBufferAccess m_access; 92 void resolveMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const MultisampleCons…
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D | rrMultisamplePixelBufferAccess.cpp | 30 MultisamplePixelBufferAccess::MultisamplePixelBufferAccess (const tcu::PixelBufferAccess& rawAccess) in MultisamplePixelBufferAccess() 36 : m_access(tcu::PixelBufferAccess(tcu::TextureFormat(), 0, 0, 0, 0, 0, DE_NULL)) in MultisamplePixelBufferAccess() 40 const tcu::PixelBufferAccess MultisamplePixelBufferAccess::toSinglesampleAccess (void) const in toSinglesampleAccess() 44 return tcu::PixelBufferAccess(m_access.getFormat(), in toSinglesampleAccess() 50 …ccess MultisamplePixelBufferAccess::fromSinglesampleAccess (const tcu::PixelBufferAccess& original) in fromSinglesampleAccess() 53 tcu::PixelBufferAccess( in fromSinglesampleAccess() 60 …ess MultisamplePixelBufferAccess::fromMultisampleAccess (const tcu::PixelBufferAccess& multisample… in fromMultisampleAccess() 115 void resolveMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelB… in resolveMultisampleColorBuffer()
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D | rrFragmentOperations.cpp | 66 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const Vec4& v, const WindowRec… in clearMultisampleColorBuffer() 67 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRe… in clearMultisampleColorBuffer() 68 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const UVec4& v, const WindowRe… in clearMultisampleColorBuffer() 69 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float v, const WindowRectangl… in clearMultisampleDepthBuffer() 70 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int v, const WindowRectang… in clearMultisampleStencilBuffer() 129 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff… in executeStencilSFail() 200 tcu::PixelBufferAccess access(depthBuffer.getFormat(), 1, 1, 1, &buffer); \ in executeDepthCompare() 250 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer) in executeDepthWrite() 265 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff… in executeStencilDpFailAndPass() 641 …erFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer) in executeColorWrite() [all …]
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.hpp | 118 void render (const tcu::PixelBufferAccess& colorBuffer, 119 const tcu::PixelBufferAccess& depthBuffer, 120 const tcu::PixelBufferAccess& stencilBuffer, 146 tcu::PixelBufferAccess getMultisampleAccess(const tcu::PixelBufferAccess& original);
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D | glsFragmentOpUtil.cpp | 223 void ReferenceQuadRenderer::render (const tcu::PixelBufferAccess& colorBuffer, in render() 224 const tcu::PixelBufferAccess& depthBuffer, in render() 225 const tcu::PixelBufferAccess& stencilBuffer, in render() 277 tcu::PixelBufferAccess getMultisampleAccess(const tcu::PixelBufferAccess& original) in getMultisampleAccess() 279 return tcu::PixelBufferAccess(original.getFormat(), in getMultisampleAccess()
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D | glsTextureTestUtil.hpp | 385 const tcu::PixelBufferAccess& errorMask, 395 const tcu::PixelBufferAccess& errorMask, 405 const tcu::PixelBufferAccess& errorMask, 415 const tcu::PixelBufferAccess& errorMask, 425 const tcu::PixelBufferAccess& errorMask, 435 const tcu::PixelBufferAccess& errorMask, 445 const tcu::PixelBufferAccess& errorMask, 520 const tcu::PixelBufferAccess& errorMask, 530 const tcu::PixelBufferAccess& errorMask, 540 const tcu::PixelBufferAccess& errorMask,
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/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.hpp | 45 ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight); 54 tcu::PixelBufferAccess m_dst;
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/external/deqp/framework/opengl/ |
D | gluPixelTransfer.hpp | 32 class PixelBufferAccess; 42 void readPixels (const RenderContext& context, int x, int y, const tcu::PixelBufferAccess& dst);
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D | gluTexture.cpp | 201 tcu::PixelBufferAccess refLevelAccess = m_refTexture.getLevel(levelNdx); in loadCompressed() 391 tcu::PixelBufferAccess refLevelAccess = m_refTexture.getLevelFace(levelNdx, (tcu::CubeFace)face); in loadCompressed() 595 tcu::PixelBufferAccess refLevelAccess = m_refTexture.getLevel(levelNdx); in loadCompressed() 720 tcu::PixelBufferAccess refLevelAccess = m_refTexture.getLevel(levelNdx); in loadCompressed() 860 …m_refTexture = tcu::PixelBufferAccess(format, de::min<int>((int)maxTextureSize, (int)((m_size != 0… in init() 919 …m_refTexture = tcu::PixelBufferAccess(format, de::min<int>((int)maxTextureSize, (int)((m_size != 0… in bufferData()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 122 …const tcu::PixelBufferAccess& getLevel (int level) { DE_ASSERT(hasLevel(level)); return m_acc… in getLevel() 137 tcu::PixelBufferAccess m_access[MAX_TEXTURE_SIZE_LOG2]; 151 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel() 177 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel() 202 …const tcu::PixelBufferAccess& getFace (int level, tcu::CubeFace face) { return m_levels[face]… in getFace() 228 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel() 254 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel() 280 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel() 319 tcu::PixelBufferAccess getAccess (void) { return m_data.getAccess(); } in getAccess() 784 …tcu::PixelBufferAccess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::Att…
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D | sglrReferenceContext.cpp | 56 using tcu::PixelBufferAccess; 74 static inline tcu::PixelBufferAccess nullAccess (void) in nullAccess() 76 …return tcu::PixelBufferAccess(TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT8), 0, 0,… in nullAccess() 966 static void depthValueFloatClampCopy (const PixelBufferAccess& dst, const ConstPixelBufferAccess& s… in depthValueFloatClampCopy() 1007 static void clearToTextureInitialValue (PixelBufferAccess access) in clearToTextureInitialValue() 1064 PixelBufferAccess dst (texture->getLevel(level)); in texImage3D() 1100 PixelBufferAccess dst (texture->getLevel(level)); in texImage3D() 1142 PixelBufferAccess dst (texture->getFace(level, face)); in texImage3D() 1181 PixelBufferAccess dst (texture->getLevel(level)); in texImage3D() 1220 PixelBufferAccess dst (texture->getLevel(level)); in texImage3D() [all …]
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/external/deqp/modules/egl/ |
D | teglAndroidUtil.cpp | 45 using tcu::PixelBufferAccess; 137 PixelBufferAccess nativeBuffer(texFormat, 64, 64, 1, bufferData); in createBuffer()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 374 const tcu::PixelBufferAccess& errorMask, in verifyConstantDerivate() 438 const tcu::PixelBufferAccess& errorMask, in reverifyConstantDerivateWithFlushRelaxations() 569 …virtual bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess&… 812 …tcu::PixelBufferAccess(transferFormat, result.getWidth(), result.getHeight(), result.getDepth(), r… in iterate() 878 …bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& erro… 925 …teCase::verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& errorMask) in verify() 945 …bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& error… 1052 …teCase::verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& errorMask) in verify() 1146 …bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& error… 1264 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 69 using tcu::PixelBufferAccess; 578 PixelBufferAccess getAccess (void) { return getAccessInternal(); } in getAccess() 579 …PixelBufferAccess getSliceAccess (int slice) { return getSliceAccessInternal(slice);… in getSliceAccess() 580 …PixelBufferAccess getCubeFaceAccess (tcu::CubeFace face) { return getCubeFaceAccessInter… in getCubeFaceAccess() 591 PixelBufferAccess getAccessInternal (void) const; 592 PixelBufferAccess getSliceAccessInternal (int slice) const; 593 PixelBufferAccess getCubeFaceAccessInternal (tcu::CubeFace face) const; 639 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0) in setPixel() 644 : PixelBufferAccess(TextureFormat(), -1, -1, -1, DE_NULL); in setPixel() 661 PixelBufferAccess LayeredImage::getAccessInternal (void) const in getAccessInternal() [all …]
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