Searched refs:PointSmooth (Results 1 – 4 of 4) sorted by relevance
80 if (ctx->Hint.PointSmooth == mode) in _mesa_Hint()83 ctx->Hint.PointSmooth = mode; in _mesa_Hint()158 ctx->Hint.PointSmooth = GL_DONT_CARE; in _mesa_init_hint()
111 GLboolean PointSmooth; member304 attr->PointSmooth = ctx->Point.SmoothFlag; in _mesa_PushAttrib()583 TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth, in pop_enable_group()1042 _mesa_Hint(GL_POINT_SMOOTH_HINT, hint->PointSmooth); in _mesa_PopAttrib()
916 GLenum PointSmooth; member
609 { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA },