Searched refs:Projected (Results 1 – 17 of 17) sorted by relevance
67 Projected, enumConstant229 } else if (textureMode == TextureMode.Projected) { in setGeometryData()249 } else if (textureMode == TextureMode.Projected) { in setGeometryData()
23 sphMesh.setTextureMode(Sphere.TextureMode.Projected); in simpleInitApp()
60 sphMesh.setTextureMode(Sphere.TextureMode.Projected); in simpleInitApp()
62 sphMesh.setTextureMode(Sphere.TextureMode.Projected); in simpleInitApp()
66 bullet.setTextureMode(TextureMode.Projected); in simpleInitApp()
85 bullet.setTextureMode(TextureMode.Projected); in simpleInitApp()
91 bullet.setTextureMode(TextureMode.Projected); in simpleInitApp()
182 bullet.setTextureMode(TextureMode.Projected); in createBallShooter()
100 bullet.setTextureMode(TextureMode.Projected); in simpleInitApp()
97 bullet.setTextureMode(TextureMode.Projected); in simpleInitApp()
198 bullet.setTextureMode(TextureMode.Projected); in prepareBullet()
93 rock.setTextureMode(Sphere.TextureMode.Projected); // better quality on spheres in simpleInitApp()
88 sphere.setTextureMode(TextureMode.Projected);
31 + Projected (w != 1) and non-projected (w == 1) coordinates
69 sphereMesh.setTextureMode(Sphere.TextureMode.Projected); in simpleInitApp()
108 bullet.setTextureMode(TextureMode.Projected); in simpleInitApp()