Searched refs:QUAD_TOP_LEFT (Results 1 – 3 of 3) sorted by relevance
47 #define QUAD_TOP_LEFT 0 macro52 #define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT)
495 float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); in compute_lambda_1d()510 float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); in compute_lambda_2d()512 float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); in compute_lambda_2d()529 float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); in compute_lambda_3d()531 float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); in compute_lambda_3d()533 float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]); in compute_lambda_3d()1831 float dudy = (s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; in mip_filter_linear_aniso()1833 float dvdy = (t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; in mip_filter_linear_aniso()
1309 setup->quad[0].input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); in sp_setup_point()