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Searched refs:RENDERBITS_AS_VERTEX_TEXTURE (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureBufferTests.cpp65 { RENDERBITS_AS_VERTEX_TEXTURE, "as_vertex_texture" }, in toTestName()
587 RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests()
588 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests()
589 RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests()
590 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests()
596 RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
597 …RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
598 … RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
599 …RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS… in createTextureBufferTests()
/external/deqp/modules/glshared/
DglsTextureBufferCase.hpp57 RENDERBITS_AS_VERTEX_TEXTURE = (0x1<<2), enumerator
DglsTextureBufferCase.cpp307 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()
314 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()
325 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()
608 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in renderGL()
642 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in renderGL()
664 …const rr::VertexShader* const vertexShader = (renderBits & RENDERBITS_AS_VERTEX_TEXTURE ? static… in renderReference()
722 { RENDERBITS_AS_VERTEX_TEXTURE, "vertex texture" }, in logRendering()