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Searched refs:REStackFrame (Results 1 – 3 of 3) sorted by relevance

/external/icu/icu4c/source/i18n/
Drematch.cpp2496 REStackFrame *RegexMatcher::resetStack() { in resetStack()
2502REStackFrame *iFrame = (REStackFrame *)fStack->reserveBlock(fPattern->fFrameSize, fDeferredStatus); in resetStack()
2689 inline REStackFrame *RegexMatcher::StateSave(REStackFrame *fp, int64_t savePatIdx, UErrorCode &stat… in StateSave()
2703 fp = (REStackFrame *)(newFP - fFrameSize); // in case of realloc of stack. in StateSave()
2720 return (REStackFrame *)newFP; in StateSave()
2783 REStackFrame *fp = resetStack(); in MatchAt()
2823 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
2838 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
2879 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
2895 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
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Dregeximp.h283 struct REStackFrame { struct
/external/icu/icu4c/source/i18n/unicode/
Dregex.h66 struct REStackFrame;
1775 REStackFrame *resetStack();
1776 inline REStackFrame *StateSave(REStackFrame *fp, int64_t savePatIdx, UErrorCode &status);
1833 REStackFrame *fFrame; // After finding a match, the last active stack frame,