/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | RenderContext.java | 35 import com.jme3.material.RenderState; 51 public RenderState.FaceCullMode cullMode = RenderState.FaceCullMode.Off; 121 public RenderState.BlendMode blendMode = RenderState.BlendMode.Off; 218 …public RenderState.StencilOperation frontStencilStencilFailOperation = RenderState.StencilOperatio… 219 …public RenderState.StencilOperation frontStencilDepthFailOperation = RenderState.StencilOperation.… 220 …public RenderState.StencilOperation frontStencilDepthPassOperation = RenderState.StencilOperation.… 221 …public RenderState.StencilOperation backStencilStencilFailOperation = RenderState.StencilOperation… 222 …public RenderState.StencilOperation backStencilDepthFailOperation = RenderState.StencilOperation.K… 223 …public RenderState.StencilOperation backStencilDepthPassOperation = RenderState.StencilOperation.K… 224 public RenderState.TestFunction frontStencilFunction = RenderState.TestFunction.Always; [all …]
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D | Renderer.java | 35 import com.jme3.material.RenderState; 98 public void applyRenderState(RenderState state); in applyRenderState()
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
D | Particle.j3md | 30 RenderState { 55 RenderState { 77 RenderState { 88 RenderState { 109 RenderState {
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D | WireColor.j3md | 13 RenderState { 30 RenderState {
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D | Sky.j3md | 11 RenderState {
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D | Unshaded.j3md | 44 RenderState {
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | RenderState.java | 47 public class RenderState implements Cloneable, Savable { class 61 public static final RenderState DEFAULT = new RenderState(); 67 public static final RenderState NULL = new RenderState(); 76 public static final RenderState ADDITIONAL = new RenderState(); 404 public RenderState clone() { in clone() 406 return (RenderState) super.clone(); in clone() 975 public RenderState copyMergedTo(RenderState additionalState, RenderState state) { in copyMergedTo()
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D | Material.java | 37 import com.jme3.material.RenderState.BlendMode; 38 import com.jme3.material.RenderState.FaceCullMode; 74 private static final RenderState additiveLight = new RenderState(); 75 private static final RenderState depthOnly = new RenderState(); 81 depthOnly.setFaceCullMode(RenderState.FaceCullMode.Back); 84 additiveLight.setBlendMode(RenderState.BlendMode.AlphaAdditive); 94 private RenderState additionalState = null; 95 private RenderState mergedRenderState = new RenderState(); 316 public RenderState getAdditionalRenderState() { in getAdditionalRenderState() 318 additionalState = RenderState.ADDITIONAL.clone(); in getAdditionalRenderState() [all …]
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D | TechniqueDef.java | 108 private RenderState renderState; 187 public RenderState getRenderState() { in getRenderState() 198 public void setRenderState(RenderState renderState) { in setRenderState() 392 renderState = (RenderState) ic.readSavable("renderState", null); in read()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 81 struct RenderState struct 102 RenderState (void) in RenderState() argument 118 RenderState state; 121 void computeRandomRenderState (de::Random& rnd, RenderState& state, glu::ApiType apiType, int tar…
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
D | PreDepthProcessor.java | 37 import com.jme3.material.RenderState; 38 import com.jme3.material.RenderState.FaceCullMode; 54 private RenderState forcedRS; 62 forcedRS = new RenderState(); in PreDepthProcessor()
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
D | RenderDeviceJme.java | 36 import com.jme3.material.RenderState; 165 private RenderState.BlendMode convertBlend() { in convertBlend() 167 return RenderState.BlendMode.Off; in convertBlend() 169 return RenderState.BlendMode.Alpha; in convertBlend() 171 return RenderState.BlendMode.Modulate; in convertBlend() 241 niftyMat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha); in renderFont()
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
D | PostShadowPSSM.j3md | 38 RenderState { 58 RenderState {
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D | PostShadow.j3md | 21 RenderState {
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D | PreShadow.j3md | 11 RenderState {
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
D | MaterialLoader.java | 38 import com.jme3.material.RenderState; 328 RenderState rs = mat.getAdditionalRenderState(); in compileMaterial() 331 rs.setBlendMode(RenderState.BlendMode.Alpha); in compileMaterial() 334 rs.setFaceCullMode(RenderState.FaceCullMode.Off); in compileMaterial() 344 RenderState rs = mat.getAdditionalRenderState(); in compileMaterial() 345 rs.setFaceCullMode(RenderState.FaceCullMode.Off); in compileMaterial()
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 110 …DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_… in DrawCommand() 120 const RenderState& state;
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D | rrRenderState.hpp | 349 struct RenderState struct 351 explicit RenderState (const ViewportState& viewport_) in RenderState() argument
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D | rrRenderer.cpp | 808 void transformVertexClipCoordsToWindowCoords (const RenderState& state, VertexPacket& packet) in transformVertexClipCoordsToWindowCoords() 835 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Triangle& target) in transformPrimitiveClipCoordsToWindowCoords() 842 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Line& target) in transformPrimitiveClipCoordsToWindowCoords() 848 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Point& target) in transformPrimitiveClipCoordsToWindowCoords() 854 void transformClipCoordsToWindowCoords (const RenderState& state, ContainerType& list) in transformClipCoordsToWindowCoords() 1025 void writeFragmentPackets (const RenderState& state, in writeFragmentPackets() 1098 void rasterizePrimitive (const RenderState& state, in rasterizePrimitive() 1166 void rasterizePrimitive (const RenderState& state, in rasterizePrimitive() 1219 void rasterizePrimitive (const RenderState& state, in rasterizePrimitive() 1285 void rasterize (const RenderState& state, in rasterize() [all …]
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/external/jmonkeyengine/engine/src/core/com/jme3/system/ |
D | NullRenderer.java | 36 import com.jme3.material.RenderState; 74 public void applyRenderState(RenderState state) { in applyRenderState()
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
D | ParticleMesh.java | 35 import com.jme3.material.RenderState;
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/ |
D | J3MLoader.java | 36 import com.jme3.material.RenderState.BlendMode; 37 import com.jme3.material.RenderState.FaceCullMode; 67 private RenderState renderState; 344 renderState = new RenderState(); in readRenderState()
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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
D | TerrainLighting.j3md | 180 RenderState { 205 RenderState {
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/ |
D | Lighting.j3md | 162 RenderState { 187 RenderState {
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
D | UnshadedArray.j3md | 44 RenderState {
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