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Searched refs:RenderState (Results 1 – 25 of 52) sorted by relevance

123

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderContext.java35 import com.jme3.material.RenderState;
51 public RenderState.FaceCullMode cullMode = RenderState.FaceCullMode.Off;
121 public RenderState.BlendMode blendMode = RenderState.BlendMode.Off;
218 …public RenderState.StencilOperation frontStencilStencilFailOperation = RenderState.StencilOperatio…
219 …public RenderState.StencilOperation frontStencilDepthFailOperation = RenderState.StencilOperation.…
220 …public RenderState.StencilOperation frontStencilDepthPassOperation = RenderState.StencilOperation.…
221 …public RenderState.StencilOperation backStencilStencilFailOperation = RenderState.StencilOperation…
222 …public RenderState.StencilOperation backStencilDepthFailOperation = RenderState.StencilOperation.K…
223 …public RenderState.StencilOperation backStencilDepthPassOperation = RenderState.StencilOperation.K…
224 public RenderState.TestFunction frontStencilFunction = RenderState.TestFunction.Always;
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DRenderer.java35 import com.jme3.material.RenderState;
98 public void applyRenderState(RenderState state); in applyRenderState()
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
DParticle.j3md30 RenderState {
55 RenderState {
77 RenderState {
88 RenderState {
109 RenderState {
DWireColor.j3md13 RenderState {
30 RenderState {
DSky.j3md11 RenderState {
DUnshaded.j3md44 RenderState {
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DRenderState.java47 public class RenderState implements Cloneable, Savable { class
61 public static final RenderState DEFAULT = new RenderState();
67 public static final RenderState NULL = new RenderState();
76 public static final RenderState ADDITIONAL = new RenderState();
404 public RenderState clone() { in clone()
406 return (RenderState) super.clone(); in clone()
975 public RenderState copyMergedTo(RenderState additionalState, RenderState state) { in copyMergedTo()
DMaterial.java37 import com.jme3.material.RenderState.BlendMode;
38 import com.jme3.material.RenderState.FaceCullMode;
74 private static final RenderState additiveLight = new RenderState();
75 private static final RenderState depthOnly = new RenderState();
81 depthOnly.setFaceCullMode(RenderState.FaceCullMode.Back);
84 additiveLight.setBlendMode(RenderState.BlendMode.AlphaAdditive);
94 private RenderState additionalState = null;
95 private RenderState mergedRenderState = new RenderState();
316 public RenderState getAdditionalRenderState() { in getAdditionalRenderState()
318 additionalState = RenderState.ADDITIONAL.clone(); in getAdditionalRenderState()
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DTechniqueDef.java108 private RenderState renderState;
187 public RenderState getRenderState() { in getRenderState()
198 public void setRenderState(RenderState renderState) { in setRenderState()
392 renderState = (RenderState) ic.readSavable("renderState", null); in read()
/external/deqp/modules/glshared/
DglsInteractionTestUtil.hpp81 struct RenderState struct
102 RenderState (void) in RenderState() argument
118 RenderState state;
121 void computeRandomRenderState (de::Random& rnd, RenderState& state, glu::ApiType apiType, int tar…
/external/jmonkeyengine/engine/src/core/com/jme3/post/
DPreDepthProcessor.java37 import com.jme3.material.RenderState;
38 import com.jme3.material.RenderState.FaceCullMode;
54 private RenderState forcedRS;
62 forcedRS = new RenderState(); in PreDepthProcessor()
/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
DRenderDeviceJme.java36 import com.jme3.material.RenderState;
165 private RenderState.BlendMode convertBlend() { in convertBlend()
167 return RenderState.BlendMode.Off; in convertBlend()
169 return RenderState.BlendMode.Alpha; in convertBlend()
171 return RenderState.BlendMode.Modulate; in convertBlend()
241 niftyMat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha); in renderFont()
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/
DPostShadowPSSM.j3md38 RenderState {
58 RenderState {
DPostShadow.j3md21 RenderState {
DPreShadow.j3md11 RenderState {
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DMaterialLoader.java38 import com.jme3.material.RenderState;
328 RenderState rs = mat.getAdditionalRenderState(); in compileMaterial()
331 rs.setBlendMode(RenderState.BlendMode.Alpha); in compileMaterial()
334 rs.setFaceCullMode(RenderState.FaceCullMode.Off); in compileMaterial()
344 RenderState rs = mat.getAdditionalRenderState(); in compileMaterial()
345 rs.setFaceCullMode(RenderState.FaceCullMode.Off); in compileMaterial()
/external/deqp/framework/referencerenderer/
DrrRenderer.hpp110 …DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_… in DrawCommand()
120 const RenderState& state;
DrrRenderState.hpp349 struct RenderState struct
351 explicit RenderState (const ViewportState& viewport_) in RenderState() argument
DrrRenderer.cpp808 void transformVertexClipCoordsToWindowCoords (const RenderState& state, VertexPacket& packet) in transformVertexClipCoordsToWindowCoords()
835 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Triangle& target) in transformPrimitiveClipCoordsToWindowCoords()
842 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Line& target) in transformPrimitiveClipCoordsToWindowCoords()
848 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Point& target) in transformPrimitiveClipCoordsToWindowCoords()
854 void transformClipCoordsToWindowCoords (const RenderState& state, ContainerType& list) in transformClipCoordsToWindowCoords()
1025 void writeFragmentPackets (const RenderState& state, in writeFragmentPackets()
1098 void rasterizePrimitive (const RenderState& state, in rasterizePrimitive()
1166 void rasterizePrimitive (const RenderState& state, in rasterizePrimitive()
1219 void rasterizePrimitive (const RenderState& state, in rasterizePrimitive()
1285 void rasterize (const RenderState& state, in rasterize()
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/external/jmonkeyengine/engine/src/core/com/jme3/system/
DNullRenderer.java36 import com.jme3.material.RenderState;
74 public void applyRenderState(RenderState state) { in applyRenderState()
/external/jmonkeyengine/engine/src/core/com/jme3/effect/
DParticleMesh.java35 import com.jme3.material.RenderState;
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/
DJ3MLoader.java36 import com.jme3.material.RenderState.BlendMode;
37 import com.jme3.material.RenderState.FaceCullMode;
67 private RenderState renderState;
344 renderState = new RenderState(); in readRenderState()
/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
DTerrainLighting.j3md180 RenderState {
205 RenderState {
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
DLighting.j3md162 RenderState {
187 RenderState {
/external/jmonkeyengine/engine/src/test/jme3test/texture/
DUnshadedArray.j3md44 RenderState {

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