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Searched refs:Residue (Results 1 – 5 of 5) sorted by relevance

/external/libvorbis/doc/
D08-residue.tex4 \section{Residue setup and decode} \label{vorbis:spec:residue}
23 \subsection{Residue format}
25 Residue format partitions each vector in the vector bundle into chunks,
79 Residue 0 and 1 differ only in the way the values within a residue
83 Residue encoding 0 interleaves VQ encoding according to the
113 Residue 1 does not interleave VQ encoding. It represents partition
139 Residue type two can be thought of as a variant of residue type 1.
153 \subsection{Residue decode}
353 'Residue Format: residue 0' section. The following pseudocode
387 'Residue Format: residue 1' section. The following pseudocode
D01-introduction.tex230 \subsubsection{Residue} subsubsection
/external/llvm/lib/Target/X86/AsmParser/
DX86AsmInstrumentation.cpp262 MCContext &Ctx, int64_t *Residue);
458 int64_t Residue; in ComputeMemOperandAddress() local
460 AddDisplacement(Op, Displacement, Ctx, &Residue); in ComputeMemOperandAddress()
463 while (Residue != 0) { in ComputeMemOperandAddress()
465 MCConstantExpr::Create(ApplyDisplacementBounds(Residue), Ctx); in ComputeMemOperandAddress()
470 Residue -= Disp->getValue(); in ComputeMemOperandAddress()
476 MCContext &Ctx, int64_t *Residue) { in AddDisplacement() argument
481 *Residue = Displacement; in AddDisplacement()
496 *Residue = Displacement - NewDisplacement; in AddDisplacement()
/external/libhevc/common/arm/
Dihevc_sao_edge_offset_class0.s268 CMP r8,#0 @Residue check
269 BEQ END_LOOPS @No Residue jump to end function
Dihevc_sao_edge_offset_class0_chroma.s286 CMP r8,#0 @Residue check
287 BEQ END_LOOPS @No Residue jump to end function