Searched refs:RunningBits (Results 1 – 3 of 3) sorted by relevance
759 Private->RunningBits = BitsPerPixel + 1; /* Number of bits per code. */ in DGifSetupDecompress()760 Private->MaxCode1 = 1 << Private->RunningBits; /* Max. code + 1. */ in DGifSetupDecompress()821 Private->RunningBits = Private->BitsPerPixel + 1; in DGifDecompressLine()822 Private->MaxCode1 = 1 << Private->RunningBits; in DGifDecompressLine()949 Private->RunningBits = Private->BitsPerPixel + 1; in DGifGetLZCodes()950 Private->MaxCode1 = 1 << Private->RunningBits; in DGifGetLZCodes()977 if (Private->RunningBits > LZ_BITS) { in DGifDecompressInput()982 while (Private->CrntShiftState < Private->RunningBits) { in DGifDecompressInput()991 *Code = Private->CrntShiftDWord & CodeMasks[Private->RunningBits]; in DGifDecompressInput()993 Private->CrntShiftDWord >>= Private->RunningBits; in DGifDecompressInput()[all …]
851 Private->RunningBits = BitsPerPixel + 1; /* Number of bits per code. */ in EGifSetupCompress()852 Private->MaxCode1 = 1 << Private->RunningBits; /* Max. code + 1. */ in EGifSetupCompress()923 Private->RunningBits = Private->BitsPerPixel + 1; in EGifCompressLine()924 Private->MaxCode1 = 1 << Private->RunningBits; in EGifCompressLine()984 Private->CrntShiftState += Private->RunningBits; in EGifCompressOutput()998 Private->MaxCode1 = 1 << ++Private->RunningBits; in EGifCompressOutput()
38 RunningBits, /* The number of bits required to represent RunningCode. */ member