Searched refs:SETUP_ACTIVE (Results 1 – 2 of 2) sorted by relevance
94 assert(setup->state == SETUP_ACTIVE); in first_triangle()104 assert(setup->state == SETUP_ACTIVE); in first_line()113 assert(setup->state == SETUP_ACTIVE); in first_point()303 case SETUP_ACTIVE: in set_scene_state()412 if (setup->state == SETUP_ACTIVE) { in lp_setup_try_clear()935 if (update_scene && setup->state != SETUP_ACTIVE) { in lp_setup_update_state()936 if (!set_scene_state( setup, SETUP_ACTIVE, __FUNCTION__ )) in lp_setup_update_state()944 assert(setup->state == SETUP_ACTIVE); in lp_setup_update_state()957 if (!set_scene_state(setup, SETUP_ACTIVE, __FUNCTION__)) in lp_setup_update_state()1079 set_scene_state(setup, SETUP_ACTIVE, "begin_query"); in lp_setup_begin_query()[all …]
120 SETUP_ACTIVE /**< scene exists and has at least one draw/query */ enumerator