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Searched refs:SHADERTYPE_COMPUTE (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fBuiltinPrecisionTests.cpp47 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in createBuiltinPrecisionTests()
58 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in createBuiltinPrecisionTests()
Des31fBasicComputeShaderTests.cpp94 ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, in iterate()
149 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
269 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
388 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
503 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
834 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
926 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
1013 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
1117 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
1245 … (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); in iterate()
Des31fProgramInterfaceDefinition.cpp47 glu::SHADERTYPE_COMPUTE,
311 else if (m_shaderType == glu::SHADERTYPE_COMPUTE) in isValid()
597 case glu::SHADERTYPE_COMPUTE: computePresent = true; break; in isValid()
Des31fShaderStateQueryTests.cpp378 case glu::SHADERTYPE_COMPUTE: in init()
466 { "info_log_compute", glu::SHADERTYPE_COMPUTE }, in init()
Des31fProgramInterfaceQueryTests.cpp165 if (mask & (1u << glu::SHADERTYPE_COMPUTE)) in getShaderMaskFirstStage()
166 return glu::SHADERTYPE_COMPUTE; in getShaderMaskFirstStage()
204 if (mask & (1u << glu::SHADERTYPE_COMPUTE)) in getShaderMaskLastStage()
205 return glu::SHADERTYPE_COMPUTE; in getShaderMaskLastStage()
1686 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init()
2165 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init()
2750 { GL_REFERENCED_BY_COMPUTE_SHADER, glu::SHADERTYPE_COMPUTE, DE_NULL }, in iterate()
2995 { GL_REFERENCED_BY_COMPUTE_SHADER, glu::SHADERTYPE_COMPUTE, DE_NULL }, in iterate()
3599 …::SharedPtr shader (new ResourceDefinition::Shader(program, glu::SHADERTYPE_COMPUTE, glu::GLSL_V… in generateUniformBlockBlockIndexContents()
4212 { "compute", glu::SHADERTYPE_COMPUTE, 3 }, in generateReferencedByShaderCaseBlocks()
[all …]
Des31fProgramInterfaceDefinitionUtil.cpp270 case glu::SHADERTYPE_COMPUTE: in getShaderTypeDeclarations()
1403 else if (shaderType == glu::SHADERTYPE_COMPUTE && resources.empty()) in getProgramInterfaceResourceList()
1581 case glu::SHADERTYPE_COMPUTE: in generateProgramInterfaceProgramSources()
1648 else if (shader->getType() == glu::SHADERTYPE_COMPUTE) in generateProgramInterfaceProgramSources()
1660 if (shader->getType() == glu::SHADERTYPE_COMPUTE && !containsUserDefinedOutputs) in generateProgramInterfaceProgramSources()
1770 case glu::SHADERTYPE_COMPUTE: in getShaderResourceUsage()
Des31fShaderBuiltinConstantTests.cpp118 CS = (1<<glu::SHADERTYPE_COMPUTE),
Des31fProgramInterfaceQueryTestCase.cpp79 case glu::SHADERTYPE_COMPUTE: in getRequiredExtensionForStage()
2190 …edByShaderValidator referencedByComputeVerifier (m_context, glu::SHADERTYPE_COMPUTE, uniform… in iterate()
2249 …edByShaderValidator referencedByComputeVerifier (m_context, glu::SHADERTYPE_COMPUTE, blockFi… in iterate()
2314 …edByShaderValidator referencedByComputeVerifier (m_context, glu::SHADERTYPE_COMPUTE, variabl… in iterate()
2375 …edByShaderValidator referencedByComputeVerifier (m_context, glu::SHADERTYPE_COMPUTE, variabl… in iterate()
2557 case glu::SHADERTYPE_COMPUTE: in checkShaderResourceUsage()
Des31fShaderPackingFunctionTests.cpp1184 glu::SHADERTYPE_COMPUTE in init()
1215 glu::SHADERTYPE_COMPUTE in init()
Des31fAtomicCounterTests.cpp921 …etRenderContext(), glu::ProgramSources() << glu::ShaderSource(glu::SHADERTYPE_COMPUTE, generateSha… in iterate()
Des31fOpaqueTypeIndexingTests.cpp1168 { SHADERTYPE_COMPUTE, "compute" } in init()
Des31fShaderIntegerFunctionTests.cpp1151 CS = (1<<glu::SHADERTYPE_COMPUTE), in init()
Des31fShaderCommonFunctionTests.cpp2162 CS = (1<<glu::SHADERTYPE_COMPUTE), in init()
/external/deqp/executor/tools/
DxeExtractShaderPrograms.cpp62 case xe::ri::Shader::SHADERTYPE_COMPUTE: return "comp"; in getShaderTypeSuffix()
/external/deqp/framework/opengl/
DgluShaderUtil.hpp73 SHADERTYPE_COMPUTE, enumerator
DgluShaderProgram.hpp274 ComputeSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_COMPUTE, source_) {} in ComputeSource()
/external/deqp/executor/
DxeTestCaseResult.hpp311 SHADERTYPE_COMPUTE, enumerator
DxeTestLogWriter.cpp304 case ri::Shader::SHADERTYPE_COMPUTE: tagName = "ComputeShader"; break; in writeResultItem()
DxeTestResultParser.cpp150 { 0x6c1415d9, "ComputeShader", ri::Shader::SHADERTYPE_COMPUTE },
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp1543 case glu::SHADERTYPE_COMPUTE: return new ComputeShaderExecutor (renderCtx, shaderSpec); in createExecutor()