Searched refs:SIGNED_INT8 (Results 1 – 8 of 8) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 55 case TextureFormat::SIGNED_INT8: in getTransferFormat() 105 case TextureFormat::SIGNED_INT8: type = GL_BYTE; break; in getTransferFormat() 164 case FMT_CASE(RGBA, SIGNED_INT8): return GL_RGBA8I; in getInternalFormat() 182 case FMT_CASE(RGB, SIGNED_INT8): return GL_RGB8I; in getInternalFormat() 197 case FMT_CASE(RG, SIGNED_INT8): return GL_RG8I; in getInternalFormat() 211 case FMT_CASE(R, SIGNED_INT8): return GL_R8I; in getInternalFormat() 403 case GL_BYTE: return normalized ? TextureFormat::SNORM_INT8 : TextureFormat::SIGNED_INT8; in mapGLChannelType() 488 case GL_RGBA8I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8); in mapGLInternalFormat() 506 case GL_RGB8I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT8); in mapGLInternalFormat() 521 case GL_RG8I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT8); in mapGLInternalFormat() [all …]
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 115 case TextureFormat::SIGNED_INT8: return TEXTURECHANNELCLASS_SIGNED_INTEGER; in getTextureChannelClass() 263 case TextureFormat::SIGNED_INT8: cMin = -128.0f; cMax = 127.0f; break; in getChannelValueRange() 344 case TextureFormat::SIGNED_INT8: return IVec4(8); in getChannelBitDepth() 400 case TextureFormat::SIGNED_INT8: in getChannelMantissaBitDepth()
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D | tcuTexture.cpp | 164 case TextureFormat::SIGNED_INT8: return 1; in getChannelSize() 224 case TextureFormat::SIGNED_INT8: return (float)*((const deInt8*)value); in channelToFloat() 253 case TextureFormat::SIGNED_INT8: return (int)*((const deInt8*)value); in channelToInt() 282 case TextureFormat::SIGNED_INT8: *((deInt8*)dst) = convertSatRte<deInt8> (src); break; in floatToChannel() 336 case TextureFormat::SIGNED_INT8: *((deInt8*)dst) = convertSat<deInt8> (src); break; in intToChannel()
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D | tcuTexture.hpp | 88 SIGNED_INT8, enumerator
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 121 return type == tcu::TextureFormat::SIGNED_INT8 || in isSIntFormatType() 1056 m_colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT8 || in TextureGatherCase() 1476 m_colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT8); in verify() 2063 { "rgba8i", tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT8) }, in init()
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D | es31fShaderImageLoadStoreTests.cpp | 143 return type == TextureFormat::SIGNED_INT8 || in isFormatTypeSignedInteger() 183 format.type == TextureFormat::SIGNED_INT8 || in isFormatSupportedForTextureBuffer() 220 case TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier() 3161 TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8), in init()
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D | es31fOpaqueTypeIndexingTests.cpp | 213 …u::TYPE_INT: return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT8); in getSamplerTextureFormat()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 64 case TextureFormat::SIGNED_INT8: in getSamplerType() 90 case TextureFormat::SIGNED_INT8: in getFetchSamplerType()
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