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Searched refs:SIGNED_INT8 (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureUtil.cpp55 case TextureFormat::SIGNED_INT8: in getTransferFormat()
105 case TextureFormat::SIGNED_INT8: type = GL_BYTE; break; in getTransferFormat()
164 case FMT_CASE(RGBA, SIGNED_INT8): return GL_RGBA8I; in getInternalFormat()
182 case FMT_CASE(RGB, SIGNED_INT8): return GL_RGB8I; in getInternalFormat()
197 case FMT_CASE(RG, SIGNED_INT8): return GL_RG8I; in getInternalFormat()
211 case FMT_CASE(R, SIGNED_INT8): return GL_R8I; in getInternalFormat()
403 case GL_BYTE: return normalized ? TextureFormat::SNORM_INT8 : TextureFormat::SIGNED_INT8; in mapGLChannelType()
488 case GL_RGBA8I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
506 case GL_RGB8I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
521 case GL_RG8I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
[all …]
/external/deqp/framework/common/
DtcuTextureUtil.cpp115 case TextureFormat::SIGNED_INT8: return TEXTURECHANNELCLASS_SIGNED_INTEGER; in getTextureChannelClass()
263 case TextureFormat::SIGNED_INT8: cMin = -128.0f; cMax = 127.0f; break; in getChannelValueRange()
344 case TextureFormat::SIGNED_INT8: return IVec4(8); in getChannelBitDepth()
400 case TextureFormat::SIGNED_INT8: in getChannelMantissaBitDepth()
DtcuTexture.cpp164 case TextureFormat::SIGNED_INT8: return 1; in getChannelSize()
224 case TextureFormat::SIGNED_INT8: return (float)*((const deInt8*)value); in channelToFloat()
253 case TextureFormat::SIGNED_INT8: return (int)*((const deInt8*)value); in channelToInt()
282 case TextureFormat::SIGNED_INT8: *((deInt8*)dst) = convertSatRte<deInt8> (src); break; in floatToChannel()
336 case TextureFormat::SIGNED_INT8: *((deInt8*)dst) = convertSat<deInt8> (src); break; in intToChannel()
DtcuTexture.hpp88 SIGNED_INT8, enumerator
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp121 return type == tcu::TextureFormat::SIGNED_INT8 || in isSIntFormatType()
1056 m_colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT8 || in TextureGatherCase()
1476 m_colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT8); in verify()
2063 { "rgba8i", tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT8) }, in init()
Des31fShaderImageLoadStoreTests.cpp143 return type == TextureFormat::SIGNED_INT8 || in isFormatTypeSignedInteger()
183 format.type == TextureFormat::SIGNED_INT8 || in isFormatSupportedForTextureBuffer()
220 case TextureFormat::SIGNED_INT8: typePart = "8i"; break; in getShaderImageFormatQualifier()
3161 TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8), in init()
Des31fOpaqueTypeIndexingTests.cpp213 …u::TYPE_INT: return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT8); in getSamplerTextureFormat()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp64 case TextureFormat::SIGNED_INT8: in getSamplerType()
90 case TextureFormat::SIGNED_INT8: in getFetchSamplerType()