Searched refs:SK_A32_MASK (Results 1 – 12 of 12) sorted by relevance
20 res |= (SK_A32_MASK << SK_A32_SHIFT); // force it to be opaque in xferColor()
358 a = pin(result[3], SK_A32_MASK); in filterSpan()
28 *bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT); in force_all_opaque()
65 *bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT); in force_all_opaque()
52 uint32_t amask = SK_A32_MASK << SK_A32_SHIFT; in SkOSWindow()
27 paint.setColor((SK_A32_MASK << SK_A32_SHIFT) | rand.nextU()); in show_text()
29 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT)); in rgb2gray()
50 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT)); in rgb2gray()
343 #define SK_A32_MASK ((1 << SK_A32_BITS) - 1) macro353 #define SkA32Assert(a) SkASSERT((unsigned)(a) <= SK_A32_MASK)
264 SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); in blitAntiH()
362 #define A32_MASK_IN_PLACE (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT)
547 _mm_set1_epi32(SK_A32_MASK << SK_A32_SHIFT)); in SkBlendLCD16Opaque_SSE2()