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Searched refs:SK_ARM_HAS_NEON (Results 1 – 10 of 10) sorted by relevance

/external/skia/include/core/
DSkPreConfig.h202 #if !defined(SK_ARM_HAS_NEON) && !defined(SK_BUILD_FOR_IOS) && \
204 #define SK_ARM_HAS_NEON macro
DSkFloatingPoint.h146 #elif defined(SK_ARM_HAS_NEON)
162 #elif defined(SK_ARM_HAS_NEON) in sk_float_rsqrt()
DSkUtils.h16 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 || defined(SK_ARM_HAS_NEON)
DSkTypes.h17 #if defined(SK_ARM_HAS_NEON)
/external/skia/src/core/
DSkUtilsArm.h26 #elif defined(SK_ARM_HAS_NEON)
DSkPMFloat.h78 #elif defined(SK_ARM_HAS_NEON)
DSk4px.h170 #elif defined(SK_ARM_HAS_NEON)
DSkNx.h270 #elif defined(SK_ARM_HAS_NEON)
DSkXfermode.cpp27 #elif defined(SK_ARM_HAS_NEON)
/external/skia/gyp/
Dcommon_conditions.gypi279 'SK_ARM_HAS_NEON',