Searched refs:SK_MinS32 (Results 1 – 18 of 18) sorted by relevance
64 return wind > SK_MinS32 + 0xFFFF && wind < SK_MaxS32 - 0xFFFF; in ValidWind()68 if (wind == SK_MinS32) { in WindingPrintf()203 if (span->windSum() == SK_MinS32) { in debugShowActiveSpans()208 if (span->oppValue() && span->oppSum() == SK_MinS32) { in debugShowActiveSpans()210 } else if (span->oppValue() || span->oppSum() != SK_MinS32) { in debugShowActiveSpans()214 if (span->oppValue() || span->oppSum() != SK_MinS32) { in debugShowActiveSpans()232 if (winding == SK_MinS32) { in debugShowNewWinding()238 if (span->windSum() == SK_MinS32) { in debugShowNewWinding()256 if (winding == SK_MinS32) { in debugShowNewWinding()262 if (oppWinding == SK_MinS32) { in debugShowNewWinding()[all …]
20 *windingPtr = SK_MinS32; in AngleWinding()27 int winding = SK_MinS32; in AngleWinding()37 } while (winding == SK_MinS32); in AngleWinding()42 winding = SK_MinS32; in AngleWinding()48 if (testWinding == SK_MinS32) { in AngleWinding()51 if (testWinding != SK_MinS32) { in AngleWinding()102 if (winding == SK_MinS32) { in FindChase()121 if (!first && (sortable || start->starter(end)->windSum() != SK_MinS32)) { in FindChase()
291 fWindSum = fOppSum = SK_MinS32; in init()301 if (fOppSum != SK_MinS32 && fOppSum != oppSum) { in setOppSum()311 if (fWindSum != SK_MinS32 && fWindSum != windSum) { in setWindSum()
67 if (upSpan->windSum() != SK_MinS32) { in activeAngleInner()85 if (downSpan->windSum() != SK_MinS32) { in activeAngleInner()467 if (SK_MinS32 != testWinding) { in computeSum()474 baseAngle = SK_MinS32 != angle->starter()->windSum() ? angle : NULL; in computeSum()477 if (baseAngle && SK_MinS32 == firstAngle->starter()->windSum()) { in computeSum()494 if (SK_MinS32 != testWinding) { in computeSum()500 baseAngle = SK_MinS32 != angle->starter()->windSum() ? angle : NULL; in computeSum()589 if (sumMiWinding == SK_MinS32) { in findNextOp()879 if (spanStart->windSum() != SK_MinS32) { in markAndChaseWinding()900 if (spanStart->windSum() != SK_MinS32) { in markAndChaseWinding()[all …]
321 if (spanSum == SK_MinS32) { in sortableTop()335 if (oSpanSum == SK_MinS32) { in sortableTop()364 if (span->windSum() != SK_MinS32) { in findSortableTop()
424 SkASSERT(fOppSum == SK_MinS32); in setOppValue()438 SkASSERT(fWindSum == SK_MinS32); in setWindValue()
39 if (winding == SK_MinS32) { in findChaseOp()63 if (!first && (sortable || start->starter(end)->windSum() != SK_MinS32)) { in findChaseOp()
327 fWindSum = fOppSum = SK_MinS32; in init()
59 bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32); in compute_bounds()
105 bool isLargest() const { return SK_MinS32 == fLeft && in isLargest()106 SK_MinS32 == fTop && in isLargest()149 fLeft = fTop = SK_MinS32; in setLargest()159 fRight = fBottom = SK_MinS32; in setLargestInverted()
277 #define SK_MinS32 -SK_MaxS32 macro
213 return ((int32_t)si) == SK_MaxS32 || ((int32_t)si) == SK_MinS32; in equal_float_native_skia()220 return ((int32_t)si) == SK_MinS32; in equal_float_native_skia()538 check = SK_MinS32; in DEF_TEST()
39 return wind > SK_MinS32 + 0xFFFF && wind < SK_MaxS32 - 0xFFFF; in ValidWind()43 if (wind == SK_MinS32) { in WindingPrintf()768 if (mSpan.oppValue() != 0 || mSpan.oppSum() != SK_MinS32) { in dumpOne()986 if (this->oppValue() != 0 || this->oppSum() != SK_MinS32) { in dumpSpan()
20 #define kEDGE_HEAD_Y SK_MinS32443 headEdge.fX = SK_MinS32; in sk_fill_path()659 headEdge.fX = SK_MinS32; in sk_fill_triangle()
178 int rite = SK_MinS32; in computeRunBounds()
1189 int rite = SK_MinS32; in compute_bounds()
212 pointsMax = verbsMax = SK_MinS32;214 rectPointsMax = rectVerbsMax = SK_MinS32;
74 value = SK_MinS32; in get_int()