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Searched refs:SPAN_RGBA (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_alpha.c111 if (span->arrayMask & SPAN_RGBA) { in _swrast_alpha_test()
133 ASSERT(span->interpMask & SPAN_RGBA); in _swrast_alpha_test()
Ds_points.c105 span.interpMask = SPAN_Z | SPAN_RGBA; in sprite_point()
277 span.interpMask = SPAN_Z | SPAN_RGBA; in smooth_point()
385 span.interpMask = SPAN_Z | SPAN_RGBA; in large_point()
468 span->arrayMask |= SPAN_RGBA; in pixel_point()
Ds_triangle.c82 span.interpMask |= SPAN_RGBA; \
514 span->interpMask &= ~SPAN_RGBA; in affine_span()
515 ASSERT(span->arrayMask & SPAN_RGBA); in affine_span()
560 span.arrayMask |= SPAN_RGBA; \
785 ASSERT(span->arrayMask & SPAN_RGBA); in fast_persp_span()
854 span.interpMask &= ~SPAN_RGBA; \
855 span.arrayMask |= SPAN_RGBA; \
Ds_span.c106 span->interpMask |= SPAN_RGBA; in _swrast_span_default_attribs()
225 ASSERT(!(span->arrayMask & SPAN_RGBA)); in interpolate_int_colors()
311 span->arrayMask |= SPAN_RGBA; in interpolate_int_colors()
327 if (span->arrayMask & SPAN_RGBA) { in interpolate_float_colors()
338 ASSERT(span->interpMask & SPAN_RGBA); in interpolate_float_colors()
840 ASSERT(span->arrayMask & SPAN_RGBA); in add_specular()
988 (span->interpMask & SPAN_RGBA) || in shade_texture_span()
1022 if (!(span->arrayMask & SPAN_RGBA)) in shade_texture_span()
1269 if ((span->arrayMask & SPAN_RGBA) == 0) { in _swrast_write_rgba_span()
1274 ASSERT(span->arrayMask & SPAN_RGBA); in _swrast_write_rgba_span()
Ds_fragprog.c287 span->interpMask &= ~SPAN_RGBA; in _swrast_exec_fragment_program()
288 span->arrayMask |= SPAN_RGBA; in _swrast_exec_fragment_program()
Ds_zoom.c184 zoomed.interpMask = span->interpMask & ~SPAN_RGBA; in zoom_span()
185 zoomed.arrayMask |= SPAN_RGBA; in zoom_span()
187 ASSERT(span->arrayMask & SPAN_RGBA); in zoom_span()
Ds_span.h51 #define SPAN_RGBA 0x01 /**< interpMask and arrayMask */ macro
Ds_masking.c50 ASSERT(span->arrayMask & SPAN_RGBA); in _swrast_mask_rgba_span()
Ds_logic.c197 ASSERT(span->arrayMask & SPAN_RGBA); in _swrast_logicop_rgba_span()
Ds_fog.c138 ASSERT(span->arrayMask & SPAN_RGBA); in _swrast_fog_rgba_span()
Ds_linetemp.h223 interpFlags |= SPAN_RGBA; in NAME()
Ds_aalinetemp.h140 line.span.arrayMask |= SPAN_RGBA; in NAME()
Ds_aatritemp.h134 span.arrayMask |= SPAN_RGBA;
Ds_copypix.c138 span.arrayMask = SPAN_RGBA; in copy_rgba_pixels()
Ds_drawpix.c431 span.arrayMask = SPAN_RGBA; in draw_rgba_pixels()
Ds_tritemp.h355 span.interpMask |= SPAN_RGBA; in NAME()
Ds_blend.c1002 ASSERT(span->arrayMask & SPAN_RGBA); in _swrast_blend_span()