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Searched refs:STATE_TEXTURE_MATRIX (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_statevars.c282 case STATE_TEXTURE_MATRIX: in _mesa_fetch_state()
311 else if (mat == STATE_TEXTURE_MATRIX) { in _mesa_fetch_state()
663 case STATE_TEXTURE_MATRIX: in _mesa_program_state_flags()
783 case STATE_TEXTURE_MATRIX: in append_token()
993 case STATE_TEXTURE_MATRIX: in _mesa_program_state_string()
1007 mat == STATE_TEXTURE_MATRIX || in _mesa_program_state_string()
Dprog_statevars.h77 STATE_TEXTURE_MATRIX, enumerator
Dprogram_parse.y1700 $$[0] = STATE_TEXTURE_MATRIX;
2511 state_tokens[0] == STATE_TEXTURE_MATRIX ||
/external/mesa3d/src/glsl/
Dbuiltin_variables.cpp310 STATE_TEXTURE_MATRIX, STATE_MATRIX_TRANSPOSE);
312 STATE_TEXTURE_MATRIX, STATE_MATRIX_INVTRANS);
314 STATE_TEXTURE_MATRIX, 0);
316 STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE);
/external/mesa3d/src/mesa/main/
Dffvertex_prog.c1504 register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, in build_texture_transform()
1509 register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, in build_texture_transform()