Searched refs:STATE_TEXTURE_MATRIX (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 282 case STATE_TEXTURE_MATRIX: in _mesa_fetch_state() 311 else if (mat == STATE_TEXTURE_MATRIX) { in _mesa_fetch_state() 663 case STATE_TEXTURE_MATRIX: in _mesa_program_state_flags() 783 case STATE_TEXTURE_MATRIX: in append_token() 993 case STATE_TEXTURE_MATRIX: in _mesa_program_state_string() 1007 mat == STATE_TEXTURE_MATRIX || in _mesa_program_state_string()
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D | prog_statevars.h | 77 STATE_TEXTURE_MATRIX, enumerator
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D | program_parse.y | 1700 $$[0] = STATE_TEXTURE_MATRIX; 2511 state_tokens[0] == STATE_TEXTURE_MATRIX ||
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/external/mesa3d/src/glsl/ |
D | builtin_variables.cpp | 310 STATE_TEXTURE_MATRIX, STATE_MATRIX_TRANSPOSE); 312 STATE_TEXTURE_MATRIX, STATE_MATRIX_INVTRANS); 314 STATE_TEXTURE_MATRIX, 0); 316 STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE);
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/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 1504 register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, in build_texture_transform() 1509 register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, in build_texture_transform()
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