Searched refs:S_02880C_Z_ORDER (Results 1 – 6 of 6) sorted by relevance
117 db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); in si_pipe_shader_ps()
5784 #define S_02880C_Z_ORDER(x) (((x) & 0x03) << 4) macro
733 #define S_02880C_Z_ORDER(x) (((x) & 0x3) << 4) macro
2507 db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); in r600_pipe_shader_ps()
2981 db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); in evergreen_pipe_shader_ps()
773 #define S_02880C_Z_ORDER(x) (((x) & 0x3) << 4) macro