Home
last modified time | relevance | path

Searched refs:ShaderProgram (Results 1 – 25 of 176) sorted by relevance

12345678

/external/deqp/framework/opengl/
DgluShaderProgram.hpp174 class ShaderProgram class
177 ShaderProgram (const glw::Functions& gl, const ProgramSources& sources);
178 ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources);
179 ~ShaderProgram (void);
190 ShaderProgram (const ShaderProgram& other);
191 ShaderProgram& operator= (const ShaderProgram& other);
205 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderProgram& program);
DgluShaderProgram.cpp309 ShaderProgram::ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources) in ShaderProgram() function in glu::ShaderProgram
315 ShaderProgram::ShaderProgram (const glw::Functions& gl, const ProgramSources& sources) in ShaderProgram() function in glu::ShaderProgram
321 void ShaderProgram::init (const glw::Functions& gl, const ProgramSources& sources) in init()
378 ShaderProgram::~ShaderProgram (void) in ~ShaderProgram()
442 …return log << tcu::TestLog::ShaderProgram(false, "Plain shader") << shader.getInfo() << tcu::TestL… in operator <<()
445 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderProgram& program) in operator <<()
449 log << tcu::TestLog::ShaderProgram(progInfo.linkOk, progInfo.infoLog); in operator <<()
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.hpp55 class FlatColorShader : public sglr::ShaderProgram
70 class GradientShader : public sglr::ShaderProgram
85 class Texture2DShader : public sglr::ShaderProgram
115 class TextureCubeShader : public sglr::ShaderProgram
137 class Texture2DArrayShader : public sglr::ShaderProgram
159 class Texture3DShader : public sglr::ShaderProgram
181 class DepthGradientShader : public sglr::ShaderProgram
Des3fNegativeShaderApiTests.cpp281 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSou… in init()
323 …glu::ShaderProgram program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSo… in init()
324 …glu::ShaderProgram program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSo… in init()
383 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShade… in init()
384 …glu::ShaderProgram programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertex… in init()
422 …glu::ShaderProgram srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShade… in init()
630 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
662 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
715 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertS… in init()
766 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
[all …]
Des3fShaderInvarianceTests.cpp145 glu::ShaderProgram* m_shader0;
146 glu::ShaderProgram* m_shader1;
182 …m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init()
189 …m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init()
275 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
317 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.cpp133 ShaderProgram::ShaderProgram (const pdec::ShaderProgramDeclaration& decl) in ShaderProgram() function in sglr::ShaderProgram
199 ShaderProgram::~ShaderProgram (void) in ~ShaderProgram()
203 const UniformSlot& ShaderProgram::getUniformByName (const char* name) const in getUniformByName()
215 void ShaderProgram::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::Primiti… in shadePrimitives()
DsglrShaderProgram.hpp46 class ShaderProgram;
186 friend class ::sglr::ShaderProgram;
226 class ShaderProgram : private rr::VertexShader, private rr::GeometryShader, private rr::FragmentSha… class
229 ShaderProgram (const pdec::ShaderProgramDeclaration&);
230 virtual ~ShaderProgram (void);
/external/deqp/modules/glshared/
DglsTextureBufferCase.hpp32 class ShaderProgram;
94 glu::ShaderProgram* m_preRenderProgram;
95 glu::ShaderProgram* m_postRenderProgram;
DglsMemoryStressCase.cpp103 glu::ShaderProgram* m_program;
187 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fra… in TextureRenderer()
189 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fra… in TextureRenderer()
191 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in TextureRenderer()
265 glu::ShaderProgram* m_program;
349 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fra… in BufferRenderer()
351 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fra… in BufferRenderer()
353 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in BufferRenderer()
DglsStateChangePerfTestCases.hpp31 class ShaderProgram;
92 std::vector<glu::ShaderProgram*> m_programs;
DglsFragmentOpUtil.hpp34 class ShaderProgram;
78 glu::ShaderProgram* m_program;
DglsBufferTestUtil.hpp42 class ShaderProgram;
254 glu::ShaderProgram* m_program;
274 glu::ShaderProgram* m_program;
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp309 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
339 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
370 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
424 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
496 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
536 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
584 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
626 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
657 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
702 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
[all …]
Des2fBufferTestUtil.hpp36 class ShaderProgram;
152 glu::ShaderProgram* m_program;
168 glu::ShaderProgram* m_program;
Des2fNegativeVertexArrayApiTests.cpp128 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
181 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
209 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
274 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
Des2fShaderInvarianceTests.cpp145 glu::ShaderProgram* m_shader0;
146 glu::ShaderProgram* m_shader1;
182 …m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init()
189 …m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init()
275 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
317 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.hpp38 class ShaderProgram;
116 glu::ShaderProgram* m_program;
119 glu::ShaderProgram* m_textureSamplerProgram;
Des31fSynchronizationTests.cpp161 glu::ShaderProgram* m_program;
200 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Com… in init()
1103 glu::ShaderProgram* genWriteProgram (int seed);
1104 glu::ShaderProgram* genReadProgram (int seed);
1105 glu::ShaderProgram* genReadMultipleProgram (int seed0, int seed1);
1106 glu::ShaderProgram* genWriteInterleavedProgram (int seed, bool evenOdd);
1107 glu::ShaderProgram* genReadInterleavedProgram (int seed0, int seed1);
1108 glu::ShaderProgram* genReadZeroProgram (void);
1117 std::vector<glu::ShaderProgram*> m_operationPrograms;
1166 glu::ShaderProgram* program = genWriteProgram(cmd.seed); in init()
[all …]
Des31fLayoutBindingTests.cpp225 virtual glu::ShaderProgram* generateShaders (void) const = 0;
231 const glu::ShaderProgram* m_program;
600 virtual glu::ShaderProgram* generateShaders (void) const = 0;
602 const glu::ShaderProgram* m_program;
837 glu::ShaderProgram* generateShaders (void) const;
941 glu::ShaderProgram* SamplerBindingRenderCase::generateShaders (void) const in generateShaders()
972 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1040 glu::ShaderProgram* generateShaders (void) const;
1063 glu::ShaderProgram* SamplerBindingNegativeCase::generateShaders (void) const in generateShaders()
1097 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
[all …]
Des31fNegativeShaderApiTests.cpp296 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, f… in link_program()
339 …glu::ShaderProgram program1(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program()
340 …glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program()
402 …glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in get_program_binary()
403 …glu::ShaderProgram programInvalid (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShader… in get_program_binary()
442 …glu::ShaderProgram srcProgram (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in program_binary()
660 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_attrib_location()
693 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_uniform_location()
748 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertSource,… in uniform_block_binding()
800 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, … in uniformf_incompatible_type()
[all …]
Des31fProgramPipelineStateQueryTests.cpp100 …const glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate()
101 …const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate()
185 glu::ShaderProgram program(m_context.getRenderContext(), sources); in iterate()
239 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
240 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
309 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
310 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
Des31fProgramStateQueryTests.cpp229 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
240 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
251 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
320 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
331 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate()
401 glu::ShaderProgram program (m_context.getRenderContext(), getProgramSources()); in iterate()
Des31fGeometryShaderTests.cpp185 class VertexExpanderShader : public sglr::ShaderProgram
200 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() in VertexExpanderShader()
284 class VertexEmitterShader : public sglr::ShaderProgram
303 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() in VertexEmitterShader()
420 class VertexVaryingShader : public sglr::ShaderProgram
437 : sglr::ShaderProgram (genProgramDeclaration(vertexOut, geometryOut)) in VertexVaryingShader()
770 class OutputCountShader : public sglr::ShaderProgram
789 : sglr::ShaderProgram (sglr::pdec::ShaderProgramDeclaration() in OutputCountShader()
895 class BuiltinVariableShader : public sglr::ShaderProgram
924 : sglr::ShaderProgram (sglr::pdec::ShaderProgramDeclaration() in BuiltinVariableShader()
[all …]
Des31fShaderHelperInvocationTests.cpp52 using glu::ShaderProgram;
309 MovePtr<ShaderProgram> m_program;
336 m_program = MovePtr<ShaderProgram>(new ShaderProgram(m_context.getRenderContext(), in init()
467 MovePtr<ShaderProgram> m_program;
496 m_program = MovePtr<ShaderProgram>(new ShaderProgram(m_context.getRenderContext(), in init()
/external/deqp/executor/
DxeTestCaseResult.hpp69 class ShaderProgram;
325 class ShaderProgram : public Item class
328 ShaderProgram (void) : Item(TYPE_SHADERPROGRAM), linkStatus(false) {} in ShaderProgram() function in xe::ri::ShaderProgram
329 ~ShaderProgram (void) {} in ~ShaderProgram()

12345678