Searched refs:SkFixedToFloat (Results 1 – 6 of 6) sorted by relevance
52 …e: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX)… in dump()
381 fXform.dx = SkFixedToFloat(glyph->getSubXFixed()); in getBoundingBox()382 fXform.dy = SkFixedToFloat(glyph->getSubYFixed()); in getBoundingBox()634 fXform.dx = SkFixedToFloat(glyph.getSubXFixed()); in drawDWMask()635 fXform.dy = SkFixedToFloat(glyph.getSubYFixed()); in drawDWMask()
876 subX = SkFixedToFloat(glyph.getSubXFixed()); in getCG()877 subY = SkFixedToFloat(glyph.getSubYFixed()); in getCG()1106 skBounds.fRight += SkFixedToFloat(glyph->getSubXFixed()); in generateMetrics()1107 skBounds.fBottom += SkFixedToFloat(glyph->getSubYFixed()); in generateMetrics()
487 textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)), in writePathVertices()488 SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)), in writePathVertices()489 SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + tw)), in writePathVertices()490 SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + th)), in writePathVertices()
31 #define SkFixedToFloat(x) ((x) * 1.52587890625e-5f) macro
35 #define SkFixedToScalar(x) SkFixedToFloat(x)