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Searched refs:SkSTArray (Results 1 – 25 of 35) sorted by relevance

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/external/skia/src/gpu/gl/
DGrGLPrimitiveProcessor.h26 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords;
27 typedef SkSTArray<8, ProcCoords> TransformsIn;
28 typedef SkSTArray<8, GrGLProcessor::TransformedCoordsArray> TransformsOut;
122 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms;
DGrGLPathProcessor.h53 typedef SkSTArray<8, SeparableVaryingInfo, true> SeparableVaryingInfoArray;
DGrGLPath.cpp100 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); in InitPathObject()
101 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt); in InitPathObject()
DGrGLGeometryProcessor.h87 SkSTArray<2, Transform, true>& procTransforms = fInstalledTransforms[index]; in setTransformDataMatrix()
DGrGLVertexArray.h128 SkSTArray<16, AttribArrayState, true> fAttribArrayStates;
DGrGLPathProcessor.cpp112 SkSTArray<2, Transform, true>& transforms = fInstalledTransforms[index]; in setTransformData()
/external/skia/include/core/
DSkTArray.h512 class SkSTArray : public SkTArray<T, MEM_COPY> {
517 SkSTArray() : INHERITED(&fStorage) { in SkSTArray() function
520 SkSTArray(const SkSTArray& array) in SkSTArray() function
524 explicit SkSTArray(const INHERITED& array) in SkSTArray() function
528 explicit SkSTArray(int reserveCount) in SkSTArray() function
532 SkSTArray(const T* array, int count) in SkSTArray() function
536 SkSTArray& operator= (const SkSTArray& array) {
540 SkSTArray& operator= (const INHERITED& array) {
/external/skia/src/gpu/gl/builders/
DGrGLShaderBuilder.h191 SkSTArray<kCode, const char*, true> fCompilerStrings;
192 SkSTArray<kCode, int, true> fCompilerStringLengths;
193 SkSTArray<kCode, SkString> fShaderStrings;
201 SkSTArray<1, SkString> fLayoutParams[kLastInterfaceQualifier + 1];
DGrGLProgramBuilder.cpp200 SkSTArray<8, GrGLProcessor::TransformedCoordsArray> outCoords; in emitAndInstallProcs()
203 SkSTArray<2, const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back(); in emitAndInstallProcs()
298 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); in emitAndInstallProc()
318 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); in emitAndInstallProc()
355 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(xp.numTextures()); in emitAndInstallXferProc()
DGrGLProgramBuilder.h198 SkSTArray<4, Sampler, true> fSamplers;
208 SkSTArray<8, GrGLInstalledFragProc*, true> fProcs;
/external/skia/src/gpu/
DGrProgramDesc.h119 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } in key()
120 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } in key()
123 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
DGrRectBatch.cpp161 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
218 SkSTArray<1, Geometry, true> fGeoData;
DGrBatchTarget.cpp59 const SkSTArray<1, GrVertices, true>& vertexDraws = bf->fVertexDraws; in flushNext()
DGrPipeline.h127 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray;
DGrBatchAtlas.h96 SkSTArray<kMinItems, int, true> fPlotsToUpdate;
DGrAARectRenderer.cpp144 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
308 SkSTArray<1, Geometry, true> fGeoData;
509 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
783 SkSTArray<1, Geometry, true> fGeoData;
DGrOvalRenderer.cpp756 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
802 SkSTArray<1, Geometry, true> fGeoData;
985 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
1031 SkSTArray<1, Geometry, true> fGeoData;
1249 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
1295 SkSTArray<1, Geometry, true> fGeoData;
1633 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
1679 SkSTArray<1, Geometry, true> fGeoData;
1825 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
1871 SkSTArray<1, Geometry, true> fGeoData;
DGrAAConvexPathRenderer.cpp253 SkSTArray<15, SkPoint, true> quads; in add_cubic_segments()
905 SkSTArray<kPreallocSegmentCnt, Segment, true> segments; in generateGeometry()
934 SkSTArray<kPreallocDrawCnt, Draw, true> draws; in generateGeometry()
950 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData()
1005 SkSTArray<1, Geometry, true> fGeoData;
DGrBatchTarget.h154 SkSTArray<1, GrVertices, true> fVertexDraws;
/external/skia/include/gpu/
DGrPaint.h139 SkSTArray<4, GrFragmentStage> fColorStages;
140 SkSTArray<2, GrFragmentStage> fCoverageStages;
DGrPathRendererChain.h78 SkSTArray<kPreAllocCount, GrPathRenderer*, true> fChain;
DGrFragmentProcessor.h127 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
DGrProgramElement.h119 SkSTArray<4, const GrGpuResourceRef*, true> fGpuResources;
DGrProcessor.h142 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
/external/skia/tests/
DTArrayTest.cpp68 typedef SkSTArray<N, int> IntArray; in make_s()

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