/external/skia/src/gpu/gl/ |
D | GrGLPrimitiveProcessor.h | 26 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; 27 typedef SkSTArray<8, ProcCoords> TransformsIn; 28 typedef SkSTArray<8, GrGLProcessor::TransformedCoordsArray> TransformsOut; 122 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms;
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D | GrGLPathProcessor.h | 53 typedef SkSTArray<8, SeparableVaryingInfo, true> SeparableVaryingInfoArray;
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D | GrGLPath.cpp | 100 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); in InitPathObject() 101 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt); in InitPathObject()
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D | GrGLGeometryProcessor.h | 87 SkSTArray<2, Transform, true>& procTransforms = fInstalledTransforms[index]; in setTransformDataMatrix()
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D | GrGLVertexArray.h | 128 SkSTArray<16, AttribArrayState, true> fAttribArrayStates;
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D | GrGLPathProcessor.cpp | 112 SkSTArray<2, Transform, true>& transforms = fInstalledTransforms[index]; in setTransformData()
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/external/skia/include/core/ |
D | SkTArray.h | 512 class SkSTArray : public SkTArray<T, MEM_COPY> { 517 SkSTArray() : INHERITED(&fStorage) { in SkSTArray() function 520 SkSTArray(const SkSTArray& array) in SkSTArray() function 524 explicit SkSTArray(const INHERITED& array) in SkSTArray() function 528 explicit SkSTArray(int reserveCount) in SkSTArray() function 532 SkSTArray(const T* array, int count) in SkSTArray() function 536 SkSTArray& operator= (const SkSTArray& array) { 540 SkSTArray& operator= (const INHERITED& array) {
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderBuilder.h | 191 SkSTArray<kCode, const char*, true> fCompilerStrings; 192 SkSTArray<kCode, int, true> fCompilerStringLengths; 193 SkSTArray<kCode, SkString> fShaderStrings; 201 SkSTArray<1, SkString> fLayoutParams[kLastInterfaceQualifier + 1];
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D | GrGLProgramBuilder.cpp | 200 SkSTArray<8, GrGLProcessor::TransformedCoordsArray> outCoords; in emitAndInstallProcs() 203 SkSTArray<2, const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back(); in emitAndInstallProcs() 298 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); in emitAndInstallProc() 318 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); in emitAndInstallProc() 355 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(xp.numTextures()); in emitAndInstallXferProc()
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D | GrGLProgramBuilder.h | 198 SkSTArray<4, Sampler, true> fSamplers; 208 SkSTArray<8, GrGLInstalledFragProc*, true> fProcs;
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/external/skia/src/gpu/ |
D | GrProgramDesc.h | 119 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } in key() 120 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } in key() 123 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
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D | GrRectBatch.cpp | 161 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 218 SkSTArray<1, Geometry, true> fGeoData;
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D | GrBatchTarget.cpp | 59 const SkSTArray<1, GrVertices, true>& vertexDraws = bf->fVertexDraws; in flushNext()
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D | GrPipeline.h | 127 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray;
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D | GrBatchAtlas.h | 96 SkSTArray<kMinItems, int, true> fPlotsToUpdate;
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D | GrAARectRenderer.cpp | 144 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 308 SkSTArray<1, Geometry, true> fGeoData; 509 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 783 SkSTArray<1, Geometry, true> fGeoData;
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D | GrOvalRenderer.cpp | 756 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 802 SkSTArray<1, Geometry, true> fGeoData; 985 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 1031 SkSTArray<1, Geometry, true> fGeoData; 1249 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 1295 SkSTArray<1, Geometry, true> fGeoData; 1633 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 1679 SkSTArray<1, Geometry, true> fGeoData; 1825 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 1871 SkSTArray<1, Geometry, true> fGeoData;
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D | GrAAConvexPathRenderer.cpp | 253 SkSTArray<15, SkPoint, true> quads; in add_cubic_segments() 905 SkSTArray<kPreallocSegmentCnt, Segment, true> segments; in generateGeometry() 934 SkSTArray<kPreallocDrawCnt, Draw, true> draws; in generateGeometry() 950 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } in geoData() 1005 SkSTArray<1, Geometry, true> fGeoData;
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D | GrBatchTarget.h | 154 SkSTArray<1, GrVertices, true> fVertexDraws;
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/external/skia/include/gpu/ |
D | GrPaint.h | 139 SkSTArray<4, GrFragmentStage> fColorStages; 140 SkSTArray<2, GrFragmentStage> fCoverageStages;
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D | GrPathRendererChain.h | 78 SkSTArray<kPreAllocCount, GrPathRenderer*, true> fChain;
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D | GrFragmentProcessor.h | 127 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
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D | GrProgramElement.h | 119 SkSTArray<4, const GrGpuResourceRef*, true> fGpuResources;
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D | GrProcessor.h | 142 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
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/external/skia/tests/ |
D | TArrayTest.cpp | 68 typedef SkSTArray<N, int> IntArray; in make_s()
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