Searched refs:SkScalarTo48Dot16 (Results 1 – 3 of 3) sorted by relevance
1662 Sk48Dot16 fx = SkScalarTo48Dot16(x + d1g.fHalfSampleX); in drawText()1663 Sk48Dot16 fy = SkScalarTo48Dot16(y + d1g.fHalfSampleY); in drawText()1789 Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + d1g.fHalfSampleX); in drawPosText()1790 Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + d1g.fHalfSampleY); in drawPosText()1813 Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + d1g.fHalfSampleX); in drawPosText()1814 Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + d1g.fHalfSampleY); in drawPosText()1840 SkScalarTo48Dot16(tmsLoc.fX + SK_ScalarHalf), //d1g.fHalfSampleX, in drawPosText()1841 SkScalarTo48Dot16(tmsLoc.fY + SK_ScalarHalf), //d1g.fHalfSampleY, in drawPosText()1859 SkScalarTo48Dot16(alignLoc.fX + SK_ScalarHalf), //d1g.fHalfSampleX, in drawPosText()1860 SkScalarTo48Dot16(alignLoc.fY + SK_ScalarHalf), //d1g.fHalfSampleY, in drawPosText()
158 #define SkScalarTo48Dot16(x) SkFloatTo48Dot16(x) macro
863 Sk48Dot16 fx = SkScalarTo48Dot16(x + halfSampleX); in internalDrawBMPText()864 Sk48Dot16 fy = SkScalarTo48Dot16(y + halfSampleY); in internalDrawBMPText()935 Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + halfSampleX); in internalDrawBMPPosText()936 Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + halfSampleY); in internalDrawBMPPosText()969 Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + halfSampleX); in internalDrawBMPPosText()970 Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + halfSampleY); in internalDrawBMPPosText()1006 Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + SK_ScalarHalf); //halfSampleX; in internalDrawBMPPosText()1007 Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + SK_ScalarHalf); //halfSampleY; in internalDrawBMPPosText()1034 Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + SK_ScalarHalf); //halfSampleX; in internalDrawBMPPosText()1035 Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + SK_ScalarHalf); //halfSampleY; in internalDrawBMPPosText()