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Searched refs:SkType_ARGB (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/animator/
DSkMemberInfo.cpp27 case SkType_ARGB: in GetSize()
200 if (type == SkType_ARGB) { in setValue()
223 …layType::IsDisplayable(&maker, type) || SkDisplayType::IsEnum(&maker, type) || type == SkType_ARGB) in setValue()
425 } else if (type == SkType_ARGB && outType == SkType_Float) { in writeValue()
427 SkASSERT(scriptValue.fType == SkType_Int || scriptValue.fType == SkType_ARGB || in writeValue()
DSkAnimateField.cpp95 if (outType == SkType_ARGB) { in onEndElement()
DSkAnimatorScript2.cpp373 if (type == SkType_ARGB) { in SkAnimatorScript2()
405 case SkType_ARGB: in evalMemberCommon()
482 case SkType_ARGB: in ToOpType()
DSkDisplayType.h49 SkType_ARGB, enumerator
DSkDrawBitmap.cpp102 SkASSERT(value.fType == SkType_ARGB); in setProperty()
DSkAnimatorScript.cpp60 if (type == SkType_ARGB) { in SkAnimatorScript()
228 case SkType_ARGB: in EvalMemberCommon()
DSkDisplayApply.cpp135 if (type == SkType_ARGB) { in applyValues()
DSkScript.cpp1603 case SkType_ARGB: in ToOpType()