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Searched refs:Sound (Results 1 – 25 of 50) sorted by relevance

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/external/replicaisland/src/com/replica/replicaisland/
DSoundSystem.java36 private FixedSizeArray<Sound> mSounds;
37 private Sound mSearchDummy;
44 mSounds = new FixedSizeArray<Sound>(MAX_SOUNDS, sSoundComparator); in SoundSystem()
45 mSearchDummy = new Sound(); in SoundSystem()
62 public Sound load(int resource) { in load()
64 Sound result = null; in load()
69 result = new Sound(); in load()
82 synchronized public final int play(Sound sound, boolean loop, int priority) { in play()
94 …synchronized public final int play(Sound sound, boolean loop, int priority, float volume, float ra… in play()
175 public class Sound extends AllocationGuard { class in SoundSystem
[all …]
DAnimationComponent.java22 import com.replica.replicaisland.SoundSystem.Sound;
63 private Sound mLandThump;
64 private Sound mRocketSound;
65 private Sound mExplosionSound;
71 private Sound mRubySound1;
72 private Sound mRubySound2;
73 private Sound mRubySound3;
365 public void setLandThump(Sound land) { in setLandThump()
369 public void setRocketSound(Sound sound) { in setRocketSound()
373 public void setRubySounds(Sound one, Sound two, Sound three) { in setRubySounds()
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DDoorAnimationComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
44 private Sound mCloseSound;
45 private Sound mOpenSound;
195 public void setSounds(Sound openSound, Sound closeSound) { in setSounds()
DButtonAnimationComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
30 private Sound mDepressSound;
82 public void setDepressSound(Sound sound) { in setDepressSound()
DPlaySingleSoundComponent.java20 private SoundSystem.Sound mSound;
35 public void setSound(SoundSystem.Sound sound) { in setSound()
DLauncherComponent.java20 import com.replica.replicaisland.SoundSystem.Sound;
37 private Sound mLaunchSound;
151 public void setLaunchSound(Sound sound) { in setLaunchSound()
DLifetimeComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
34 private Sound mDeathSound;
188 public final void setDeathSound(Sound deathSound) { in setDeathSound()
DGhostComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
32 private Sound mAmbientSound;
236 public final void setAmbientSound(Sound sound) { in setAmbientSound()
DHitReactionComponent.java54 private SoundSystem.Sound mTakeHitSound;
55 private SoundSystem.Sound mDealHitSound;
325 public final void setTakeHitSound(int hitType, SoundSystem.Sound sound) { in setTakeHitSound()
330 public final void setDealHitSound(int hitType, SoundSystem.Sound sound) { in setDealHitSound()
DLaunchProjectileComponent.java51 private SoundSystem.Sound mShootSound;
259 public final void setShootSound(SoundSystem.Sound shoot) { in setShootSound()
/external/skia/experimental/PdfViewer/pdfparser/native/pdfapi/
DSkPdfSoundAnnotationDictionary_autogen.cpp23 SkPdfStream* SkPdfSoundAnnotationDictionary::Sound(SkPdfNativeDoc* doc) { in Sound() function in SkPdfSoundAnnotationDictionary
DSkPdfSoundActionDictionary_autogen.cpp23 SkPdfStream* SkPdfSoundActionDictionary::Sound(SkPdfNativeDoc* doc) { in Sound() function in SkPdfSoundActionDictionary
DSkPdfSoundAnnotationDictionary_autogen.h523 SkPdfStream* Sound(SkPdfNativeDoc* doc);
DSkPdfSoundActionDictionary_autogen.h523 SkPdfStream* Sound(SkPdfNativeDoc* doc);
/external/iproute2/testsuite/configs/
Dall-no-act1042 # Sound
1047 # Advanced Linux Sound Architecture
1145 # Open Sound System
Dall-police-act1047 # Sound
1052 # Advanced Linux Sound Architecture
1150 # Open Sound System
Dall-2.4724 # Sound
/external/pdfium/fpdfsdk/src/
Dfsdk_actionhandler.cpp488 case CPDF_Action::Sound: in DoAction_NoJs()
/external/pdfium/core/include/fpdfdoc/
Dfpdf_doc.h264 Sound, enumerator
/external/libvncserver/x11vnc/misc/enhanced_tightvnc_viewer/bin/util/
Dssvnc.tcl304 - Enable Sound (TBD, ESD partially working)
357 The Printing and Sound redirection won't work for this mode however.
13198 Your remote Desktop will be started in an Enlightenment Sound Daemon
13287 Sound tunnelling to a sound daemon requires SSH be used to set up the
13291 This method requires working Sound daemon (e.g. ESD or ARTSD) software
13313 Also, usually the remote Sound daemon must be killed BEFORE the SSH port
13321 You can indicate the remote and local Sound daemon commands below and
/external/chromium-trace/trace-viewer/tracing/third_party/tvcm/third_party/rcssmin/bench/
Dwikipedia.min.css1 ….listenlist{background:url("//upload.wikimedia.org/wikipedia/commons/4/47/Sound-icon.svg") no-repe…
Dwikipedia.css2763 …background: url("//upload.wikimedia.org/wikipedia/commons/4/47/Sound-icon.svg") no-repeat scroll 0…
/external/libexif/po/
Den_AU.po3905 msgid "Related Sound File"
3906 msgstr "Related Sound File"
Den_GB.po3905 msgid "Related Sound File"
3906 msgstr "Related Sound File"
Dlibexif-12.pot3588 msgid "Related Sound File"

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