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Searched refs:StateQueryMemoryWriteGuard (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/modules/glshared/
DglsStateQueryUtil.hpp81 class StateQueryMemoryWriteGuard class
84 StateQueryMemoryWriteGuard (void);
110 StateQueryMemoryWriteGuard<T>::StateQueryMemoryWriteGuard (void) in StateQueryMemoryWriteGuard() function in deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard
112 DE_STATIC_ASSERT(sizeof(T) * 3 == sizeof(StateQueryMemoryWriteGuard<T>)); // tightly packed in StateQueryMemoryWriteGuard()
123 StateQueryMemoryWriteGuard<T>::operator T& (void) in operator T&()
129 T* StateQueryMemoryWriteGuard<T>::operator & (void) in operator &()
135 bool StateQueryMemoryWriteGuard<T>::isUndefined () const in isUndefined()
144 bool StateQueryMemoryWriteGuard<T>::isMemoryContaminated () const in isMemoryContaminated()
150 bool StateQueryMemoryWriteGuard<T>::isPreguardContaminated (void) const in isPreguardContaminated()
159 bool StateQueryMemoryWriteGuard<T>::isPostguardContaminated (void) const in isPostguardContaminated()
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DglsStateQueryUtil.cpp291 StateQueryMemoryWriteGuard<glw::GLboolean> value; in queryState()
308 StateQueryMemoryWriteGuard<glw::GLint> value; in queryState()
323 StateQueryMemoryWriteGuard<glw::GLint64> value; in queryState()
338 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryState()
363 StateQueryMemoryWriteGuard<glw::GLboolean[4]> value; in queryIndexedState()
389 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in queryIndexedState()
404 StateQueryMemoryWriteGuard<glw::GLint64[4]> value; in queryIndexedState()
433 StateQueryMemoryWriteGuard<glw::GLboolean> value; in queryIndexedState()
450 StateQueryMemoryWriteGuard<glw::GLint> value; in queryIndexedState()
465 StateQueryMemoryWriteGuard<glw::GLint64> value; in queryIndexedState()
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/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
129 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
164 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
195 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
221 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
274 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
298 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
331 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
373 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
411 StateQueryMemoryWriteGuard<GLint[2]> range; in verifyFloatRange()
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Des2fBooleanStateQueryTests.cpp32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
144 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean()
164 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4()
198 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBooleanAnything()
225 StateQueryMemoryWriteGuard<GLint> state; in verifyBoolean()
245 StateQueryMemoryWriteGuard<GLint[4]> boolVector4; in verifyBoolean4()
279 StateQueryMemoryWriteGuard<GLint> state; in verifyBooleanAnything()
305 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBoolean()
325 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; in verifyBoolean4()
359 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBooleanAnything()
Des2fShaderStateQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
101 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam()
110 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam()
122 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf()
142 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion()
191 StateQueryMemoryWriteGuard<GLint> state; in verifyVertexAttrib()
202 StateQueryMemoryWriteGuard<GLfloat[1]> state; in verifyUniformValue1f()
227 StateQueryMemoryWriteGuard<GLfloat[2]> state; in verifyUniformValue2f()
255 StateQueryMemoryWriteGuard<GLfloat[3]> state; in verifyUniformValue3f()
286 StateQueryMemoryWriteGuard<GLfloat[4]> state; in verifyUniformValue4f()
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Des2fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
68 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferComponentSize()
97 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParam()
263 StateQueryMemoryWriteGuard<GLint> state; in test()
Des2fTextureStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
96 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
118 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
155 StateQueryMemoryWriteGuard<GLfloat> state; in verifyInteger()
174 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
Des2fIntegerStateQueryTests.cpp40 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
125 StateQueryMemoryWriteGuard<GLboolean> state; in verifyInteger()
150 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyInteger4Mask()
184 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerGreaterOrEqual()
214 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedIntegerGreaterOrEqual()
244 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2()
284 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerAnyOf()
309 StateQueryMemoryWriteGuard<GLboolean> state; in verifyStencilMaskInitial()
348 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
371 StateQueryMemoryWriteGuard<GLint[4]> intVector4; in verifyInteger4Mask()
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Des2fFboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
60 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentParam()
Des2fBufferObjectQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
118 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
131 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
160 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
189 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
223 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
255 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloatGreaterOrEqual()
307 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
328 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
353 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
391 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
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Des3fInternalFormatQueryTests.cpp33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
58 StateQueryMemoryWriteGuard<GLint> sampleCounts; in test()
103 StateQueryMemoryWriteGuard<GLint> maxSamples; in test()
138 StateQueryMemoryWriteGuard<GLint> sampleCounts; in test()
Des3fIndexedStateQueryTests.cpp31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
167 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testTransformFeedback()
229 StateQueryMemoryWriteGuard<GLint64> state; in testTransformFeedback()
330 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testUniformBuffers()
400 StateQueryMemoryWriteGuard<GLint64> state; in testUniformBuffers()
413 StateQueryMemoryWriteGuard<GLint> state; in GetAlignment()
Des3fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
68 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferComponentSize()
109 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParam()
118 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParamGreaterOrEqual()
311 StateQueryMemoryWriteGuard<GLint> state; in test()
344 StateQueryMemoryWriteGuard<GLint> max_samples; in test()
Des3fShaderStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
104 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam()
113 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam()
121 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformParam()
130 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformBlockParam()
141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf()
161 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribIi()
181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue; in verifyCurrentVertexAttribIui()
201 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion()
250 StateQueryMemoryWriteGuard<GLint> state; in verifyVertexAttrib()
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Des3fBufferObjectQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
120 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
139 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger64()
176 StateQueryMemoryWriteGuard<GLint64> state; in verifyInteger()
195 StateQueryMemoryWriteGuard<GLint64> state; in verifyInteger64()
463 StateQueryMemoryWriteGuard<GLvoid*> initialState; in test()
472 StateQueryMemoryWriteGuard<GLvoid*> mapPointerState; in test()
Des3fBooleanStateQueryTests.cpp32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
135 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean()
155 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4()
205 StateQueryMemoryWriteGuard<GLint> state; in verifyBoolean()
225 StateQueryMemoryWriteGuard<GLint[4]> boolVector4; in verifyBoolean4()
274 StateQueryMemoryWriteGuard<GLint64> state; in verifyBoolean()
294 StateQueryMemoryWriteGuard<GLint64[4]> boolVector4; in verifyBoolean4()
343 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBoolean()
363 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; in verifyBoolean4()
Des3fInteger64StateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
95 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedInteger64GreaterOrEqual()
139 StateQueryMemoryWriteGuard<GLint> state; in verifyUnsignedInteger64GreaterOrEqual()
175 StateQueryMemoryWriteGuard<GLfloat> state; in verifyUnsignedInteger64GreaterOrEqual()
Des3fIntegerStateQueryTests.cpp40 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
127 StateQueryMemoryWriteGuard<GLboolean> state; in verifyInteger()
152 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyInteger4Mask()
186 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerGreaterOrEqual()
216 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedIntegerGreaterOrEqual()
246 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerLessOrEqual()
276 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2()
316 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerAnyOf()
341 StateQueryMemoryWriteGuard<GLboolean> state; in verifyStencilMaskInitial()
381 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
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Des3fFboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
65 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentComponentSizeAtLeast()
102 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentComponentSizeExactly()
146 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentParam()
188 StateQueryMemoryWriteGuard<GLint> state; in test()
621 StateQueryMemoryWriteGuard<GLint> state; in attachmentExists()
/external/deqp/modules/gles31/functional/
Des31fIntegerStateQueryTests.cpp378 StateQueryMemoryWriteGuard<glw::GLint> tiedToValue; in iterate()
424 StateQueryMemoryWriteGuard<glw::GLint> value; in iterate()
463 StateQueryMemoryWriteGuard<glw::GLint> maxUniformBlocks; in iterate()
467 StateQueryMemoryWriteGuard<glw::GLint> maxUniformBlockSize; in iterate()
471 StateQueryMemoryWriteGuard<glw::GLint> maxUniformComponents; in iterate()
Des31fShaderStateQueryTests.cpp400 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
405 StateQueryMemoryWriteGuard<glw::GLint> logLen; in iterate()
Des31fProgramStateQueryTests.cpp397 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
402 StateQueryMemoryWriteGuard<glw::GLint> logLen; in iterate()
Des31fProgramPipelineStateQueryTests.cpp298 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
353 StateQueryMemoryWriteGuard<glw::GLint> logLen; in iterate()
Des31fAndroidExtensionPackES31ATests.cpp94 StateQueryMemoryWriteGuard<glw::GLint> result; in iterate()

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