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Searched refs:SyncStatus (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d_sync.c87 gsync->base.SyncStatus = EGL_SIGNALED_KHR; in egl_g3d_insert_fence_sync()
114 gsync->base.SyncStatus = EGL_SIGNALED_KHR; in egl_g3d_wait_fence_sync()
207 if (gsync->base.SyncStatus != EGL_SIGNALED_KHR) { in egl_g3d_destroy_sync()
208 gsync->base.SyncStatus = EGL_SIGNALED_KHR; in egl_g3d_destroy_sync()
228 if (gsync->base.SyncStatus != EGL_SIGNALED_KHR) { in egl_g3d_client_wait_sync()
272 if (gsync->base.SyncStatus != mode) { in egl_g3d_signal_sync()
273 gsync->base.SyncStatus = mode; in egl_g3d_signal_sync()
/external/mesa3d/src/egl/main/
Deglsync.c80 sync->SyncStatus = EGL_UNSIGNALED_KHR; in _eglInitSync()
103 *value = sync->SyncStatus; in _eglGetSyncAttribKHR()
Deglsync.h46 EGLenum SyncStatus; member