Searched refs:TARGET_3D (Results 1 – 1 of 1) sorted by relevance
2544 TARGET_3D, enumerator2822 case TARGET_3D: in initTexture()3186 case TARGET_3D: buf << "uniform highp sampler3D u_sampler;\n"; break; in genSamplerFragmentSource()3218 case TARGET_3D: in genSamplerFragmentSource()3518 case TARGET_3D: return 4; in getTargetLayers()3533 case TARGET_3D: return GL_TEXTURE_3D; in getTargetTextureTarget()3548 case TARGET_3D: return tcu::IVec3(64, 64, 4); in getTargetDimensions()3563 case TARGET_3D: return tcu::IVec2(64, 64); in getResolveDimensions()5920 { LayeredRenderCase::TARGET_3D, "3d", "3D texture" }, in init()