Searched refs:TEXTURECHANNELCLASS_FLOATING_POINT (Results 1 – 18 of 18) sorted by relevance
140 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in ReadPixelsTest()226 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in init()366 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in clearColor()510 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in iterate()
830 …TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT || targetClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT) in render()1027 …if (((srcType == tcu::TEXTURECHANNELCLASS_FLOATING_POINT || srcType == tcu::TEXTURECHANNELCLASS_UN… in init()1028 …(dstType == tcu::TEXTURECHANNELCLASS_FLOATING_POINT || dstType == tcu::TEXTURECHANNELCLASS_UNSIGNE… in init()1088 if (fmtClass != tcu::TEXTURECHANNELCLASS_FLOATING_POINT && in init()
872 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in clearColorBuffer()1000 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getFragmentOutputType()1021 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getFramebufferReadFormat()
143 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in render()175 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in render()
509 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in clearUndefined()893 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in iterate()
867 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getSampler1DType()903 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getSampler2DType()939 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getSamplerCubeType()975 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getSampler2DArrayType()1011 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getSampler3DType()1047 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getSamplerCubeArrayType()
314 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in clearRenderbuffer()433 …_ASSERT(tcu::getTextureChannelClass(sourceFormat.type) != tcu::TEXTURECHANNELCLASS_FLOATING_POINT); in getFixedPointFormatThreshold()434 …ERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_FLOATING_POINT); in getFixedPointFormatThreshold()457 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in verifyRenderbuffer()696 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in FragmentShader()737 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in shadeFragments()877 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in genFragmentSource()917 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in genFragmentSource()
420 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in clearColorBuffer()548 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getFragmentOutputType()569 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getFramebufferReadFormat()
400 …case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: return rr::GenericVec4(texFormatInfo.valueMin + no… in mapToFormatColorUnits()443 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in mapToFormatColorRepresentable()801 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in renderTo()840 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in renderTo()1308 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in genGatherProgram()1509 const bool isFloat = m_channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in init()1949 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in init()2174 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in renderTo()
191 …tureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in isFloatFormat()1413 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in getReadPixelFormat()1432 …_ASSERT(tcu::getTextureChannelClass(sourceFormat.type) != tcu::TEXTURECHANNELCLASS_FLOATING_POINT); in calculateThreshold()1433 …ERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_FLOATING_POINT); in calculateThreshold()
1386 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: channelType = GL_FLOAT; break; in getComponentType()
112 case TextureFormat::UNSIGNED_INT_11F_11F_10F_REV: return TEXTURECHANNELCLASS_FLOATING_POINT; in getTextureChannelClass()113 case TextureFormat::UNSIGNED_INT_999_E5_REV: return TEXTURECHANNELCLASS_FLOATING_POINT; in getTextureChannelClass()122 case TextureFormat::HALF_FLOAT: return TEXTURECHANNELCLASS_FLOATING_POINT; in getTextureChannelClass()123 case TextureFormat::FLOAT: return TEXTURECHANNELCLASS_FLOATING_POINT; in getTextureChannelClass()1320 const bool isFloat = channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in getTextureBorderColorFloat()1326 DE_ASSERT(channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT || in getTextureBorderColorFloat()1416 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: in sampleTextureBorder()
58 TEXTURECHANNELCLASS_FLOATING_POINT, enumerator
671 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearSampleResultValid()737 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearSampleResultValid()937 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearMipmapLinearSampleResultValid()956 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearMipmapLinearSampleResultValid()1024 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearMipmapLinearSampleResultValid()1049 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearMipmapLinearSampleResultValid()1134 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearMipmapLinearSampleResultValid()1166 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isLinearMipmapLinearSampleResultValid()1432 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isSeamlessLinearSampleResultValid()1500 if (texClass == TEXTURECHANNELCLASS_FLOATING_POINT) in isSeamplessLinearMipmapLinearSampleResultValid()[all …]
168 return channelClass != tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in isFixedPointDepthTextureFormat()
1209 return channelClass != tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in isFixedPointDepthTextureFormat()1245 const bool isFloat = channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in lookupBorder()
1005 if (channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT) in findPrimitiveMinimumResolvableDifference()
3041 bool dstIsFloat = dstClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT || in blitResolveMultisampleFramebuffer()3191 bool dstIsFloat = dstClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT || in blitFramebuffer()