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Searched refs:TEXTURETYPE_2D (Results 1 – 25 of 31) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp93 case TEXTURETYPE_2D: return IVec3(64, 64, 1); in defaultImageSize()
124 case TEXTURETYPE_2D: return "2d"; in getTextureTypeName()
243 : textureType == TEXTURETYPE_2D ? "2D" in getShaderSamplerOrImageType()
267 case TEXTURETYPE_2D: return GL_TEXTURE_2D; in getGLTextureTarget()
336 case TEXTURETYPE_2D: in textureLayerType()
343 return TEXTURETYPE_2D; in textureLayerType()
612 …, m_tex2D (type == TEXTURETYPE_2D ? SharedPtr<tcu::Texture2D> (newOneLevelTexture2D (format,… in LayeredImage()
622 m_type == TEXTURETYPE_2D || in LayeredImage()
640 : m_type == TEXTURETYPE_2D ? m_tex2D->getLevel(0) in setPixel()
663 …DE_ASSERT(m_type == TEXTURETYPE_BUFFER || m_type == TEXTURETYPE_2D || m_type == TEXTURETYPE_3D || … in getAccessInternal()
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Des31fTextureGatherTests.cpp68 using gls::TextureTestUtil::TEXTURETYPE_2D;
843 case TEXTURETYPE_2D: return glu::TYPE_SAMPLER_2D_SHADOW; in getSamplerType()
853 case TEXTURETYPE_2D: return glu::getSampler2DType(format); in getSamplerType()
893 case TEXTURETYPE_2D: return 2; in getNumTextureSamplingDimensions()
904 case TEXTURETYPE_2D: return GL_TEXTURE_2D; in getGLTextureType()
1481 const IVec3 coordBits = m_textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify()
1485 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify()
1634 …: TextureGatherCase (context, name, description, TEXTURETYPE_2D, gatherType, offsetSize, textureF… in TextureGather2DCase()
1999 case TEXTURETYPE_2D: in makeTextureGatherCase()
2050 { "2d", TEXTURETYPE_2D }, in init()
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp117 TEXTURETYPE_2D, enumerator
336 case TEXTURETYPE_2D: in initTexture()
425 …bool is2DProj4 = m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ ||… in initShaderSources()
427 int texCoordComps = m_textureSpec.type == TEXTURETYPE_2D ? 2 : 3; in initShaderSources()
435 const char* baseFuncName = m_textureSpec.type == TEXTURETYPE_2D ? "texture2D" : "textureCube"; in initShaderSources()
440 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break; in initShaderSources()
584 …static const TextureSpec tex2D (TEXTURETYPE_2D, GL_RGBA, GL_UNSIGNED_BYTE, 256, 256, 1, sampler… in init()
585 …static const TextureSpec tex2DMipmap (TEXTURETYPE_2D, GL_RGBA, GL_UNSIGNED_BYTE, 256, 256, 9, sam… in init()
Des2fVertexTextureTests.cpp59 using gls::TextureTestUtil::TEXTURETYPE_2D;
127 template <> struct TexTypeTcuClass<TEXTURETYPE_2D> { typedef tcu::Texture2D t; };
131 template <> struct TexTypeSizeDims<TEXTURETYPE_2D> { enum { V = 2 }; };
135 template <> struct TexTypeCoordDims<TEXTURETYPE_2D> { enum { V = 2 }; };
144 TexTypeCoordParams<TEXTURETYPE_2D>
269 void PosTexCoordQuadGrid<TEXTURETYPE_2D>::initializeTexCoords (const IVec2& textureSize, const TexC… in initializeTexCoords()
396 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid;
605 … TexTypeCoordParams<TEXTURETYPE_2D>(rend.texCoordScale, rend.texCoordOffset), useSafeTexCoords); in iterate()
Des2fTextureSpecificationTests.cpp332 TEXTURETYPE_2D = 0, enumerator
455 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; in iterate()
471 case TEXTURETYPE_2D: verifyTex2D (gles2Context, refContext); break; in iterate()
484 DE_ASSERT(m_texType == TEXTURETYPE_2D); in verifyTex2D()
617 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in BasicTexImage2DCase()
708 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in RandomOrderTexImage2DCase()
818 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in TexImage2DAlignCase()
911 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in BasicTexSubImage2DCase()
1048 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in TexSubImage2DEmptyTexCase()
1160 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in TexSubImage2DAlignCase()
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Des2fTextureSizeTests.cpp150 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
154 …Format()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(… in iterate()
Des2fTextureFormatTests.cpp145 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate()
474 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
479 ReferenceParams refParams(TEXTURETYPE_2D); in iterate()
Des2fTextureWrapTests.cpp167 ReferenceParams refParams (TEXTURETYPE_2D); in iterate()
Des2fTextureMipmapTests.cpp261 ReferenceParams sampleParams (TEXTURETYPE_2D); in iterate()
854 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
Des2fTextureFilteringTests.cpp269 ReferenceParams refParams (TEXTURETYPE_2D); in iterate()
Des2fTextureCompletenessTests.cpp165 renderer.renderQuad (0, &texCoord[0], gls::TextureTestUtil::TEXTURETYPE_2D); in iterate()
/external/deqp/modules/glshared/
DglsLongStressTestUtil.cpp170 context.textureSpecs.push_back(gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, 0, in generateTextureContext()
238 context.textureSpecs.push_back(gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, i, in generateBufferAndTextureContext()
408 context.textureSpecs.push_back(gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, 0, in generateFragmentPointLightContext()
582 context.textureSpecs.push_back (gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, 0, in generateVertexUniformLoopLightContext()
DglsLongStressCase.cpp79 using TextureTestUtil::TEXTURETYPE_2D;
471 … (void) const { DE_ASSERT(m_type == TEXTURETYPE_2D || m_type == TEXTURETYPE_CUBE); return m_type … in getGLBindTarget()
529 if (m_type == TEXTURETYPE_2D) in setData()
571 if (m_type == TEXTURETYPE_2D) in setSubData()
DglsTextureTestUtil.hpp65 TEXTURETYPE_2D = 0, enumerator
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp169 TEXTURETYPE_2D, enumerator
640 case TEXTURETYPE_2D: in initTexture()
813 …bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_T… in initShaderSources()
816 int texCoordComps = m_textureSpec.type == TEXTURETYPE_2D ? 2 : 3; in initShaderSources()
832 …case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DTyp… in initShaderSources()
1194 if (m_textureSpec.type == TEXTURETYPE_2D && !is2DLodValid) in testTextureSize()
1238 case TEXTURETYPE_2D: in testTextureSize()
1387 case TEXTURETYPE_2D: return GL_TEXTURE_2D; break; in getGLTextureTarget()
1477 …static const TextureSpec tex2DFixed (TEXTURETYPE_2D, GL_RGBA8, 256, 256, 1, 1, samplerLinea… in init()
1478 …static const TextureSpec tex2DFloat (TEXTURETYPE_2D, GL_RGBA16F, 256, 256, 1, 1, samplerLin… in init()
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Des3fTextureSizeTests.cpp150 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
154 …Format()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(… in iterate()
Des3fVertexTextureTests.cpp59 using gls::TextureTestUtil::TEXTURETYPE_2D;
155 template <> struct TexTypeTcuClass<TEXTURETYPE_2D> { typedef tcu::Texture2D t; };
161 template <> struct TexTypeSizeDims<TEXTURETYPE_2D> { enum { V = 2 }; };
167 template <> struct TexTypeCoordDims<TEXTURETYPE_2D> { enum { V = 2 }; };
178 TexTypeCoordParams<TEXTURETYPE_2D>
319 void PosTexCoordQuadGrid<TEXTURETYPE_2D>::initializeTexCoords (const IVec2& textureSize, const TexC… in initializeTexCoords()
494 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid;
706 … TexTypeCoordParams<TEXTURETYPE_2D>(rend.texCoordScale, rend.texCoordOffset), useSafeTexCoords); in iterate()
Des3fTextureFormatTests.cpp162 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate()
813 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate()
1102 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
1107 ReferenceParams refParams(TEXTURETYPE_2D); in iterate()
Des3fTextureSwizzleTests.cpp153 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate()
Des3fTextureWrapTests.cpp299 ReferenceParams refParams (TEXTURETYPE_2D); in iterate()
Des3fTextureMipmapTests.cpp305 ReferenceParams sampleParams (TEXTURETYPE_2D); in iterate()
893 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
1504 …ReferenceParams sampleParams (gls::TextureTestUtil::TEXTURETYPE_2D, glu::mapGLSampler(wrapS, w… in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp262 ReferenceParams sampleParams (TEXTURETYPE_2D); in iterate()
Des2aTextureFilteringTests.cpp203 ReferenceParams refParams (TEXTURETYPE_2D); in iterate()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp254 ReferenceParams sampleParams (TEXTURETYPE_2D); in iterate()
Des3aTextureFilteringTests.cpp194 ReferenceParams refParams (TEXTURETYPE_2D); in iterate()

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