Searched refs:THREADOPERATIONID_SHADER_COMPILE (Results 1 – 1 of 1) sorted by relevance
2041 THREADOPERATIONID_SHADER_COMPILE, enumerator2523 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_COMPILE]); in addRandomOperation()2524 operations.push_back(THREADOPERATIONID_SHADER_COMPILE); in addRandomOperation()2707 case THREADOPERATIONID_SHADER_COMPILE: in addRandomOperation()4615 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()4621 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()4627 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.1… in addRandomTests()4633 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.5… in addRandomTests()4635 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()4636 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()[all …]