Searched refs:TOKEN_VERTEX (Results 1 – 1 of 1) sorted by relevance
118 TOKEN_VERTEX, enumerator395 { "vertex", TOKEN_VERTEX }, in advanceToken()634 case TOKEN_VERTEX: return "vertex"; in getTokenName()695 case TOKEN_VERTEX: return (1 << glu::SHADERTYPE_VERTEX); in getShaderStageLiteralFlag()1089 else if (m_curToken == TOKEN_VERTEX || in parsePipelineProgram()1105 case TOKEN_VERTEX: vertexSources.push_back(source); break; in parsePipelineProgram()1179 m_curToken == TOKEN_VERTEX || in parseShaderCase()1195 case TOKEN_VERTEX: vertexSources.push_back(source); break; in parseShaderCase()