/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
D | TestDoppler.java | 54 private float angle = FastMath.TWO_PI; 88 if (angle > FastMath.TWO_PI){ in simpleUpdate() 89 angle = FastMath.TWO_PI; in simpleUpdate()
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/external/jmonkeyengine/engine/src/test/jme3test/model/ |
D | TestOgreLoading.java | 101 angle1 %= FastMath.TWO_PI; in simpleUpdate() 104 angle2 %= FastMath.TWO_PI; in simpleUpdate()
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D | TestMonkeyHead.java | 94 angle %= FastMath.TWO_PI; in simpleUpdate()
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/external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/ |
D | SaddlePointExpansion.java | 49 private static final double HALF_LOG_2_PI = 0.5 * FastMath.log(MathUtils.TWO_PI); 196 double f = (MathUtils.TWO_PI * x * (n - x)) / n; in logBinomialProbability()
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D | PoissonDistributionImpl.java | 197 FastMath.sqrt(MathUtils.TWO_PI * x); in probability()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | UVProjectionGenerator.java | 130 angle = FastMath.TWO_PI - angle; in tubeProjection() 132 uvCoordinates[j] = angle / FastMath.TWO_PI; in tubeProjection() 189 angle = FastMath.TWO_PI - angle; in sphereProjection() 191 uvCoordinates[j] = angle / FastMath.TWO_PI; in sphereProjection()
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D | TextureGeneratorWood.java | 136 x -= n * FastMath.TWO_PI; 138 x += FastMath.TWO_PI;
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
D | Torus.java | 138 float theta = FastMath.TWO_PI * circleFraction; in setGeometryData() 149 float phi = FastMath.TWO_PI * radialFraction; in setGeometryData()
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D | PQTorus.java | 137 final float thetaStep = (FastMath.TWO_PI / steps); in updateGeometry() 138 final float betaStep = (FastMath.TWO_PI / radialSamples); in updateGeometry()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | FastMath.java | 57 public static final float TWO_PI = 2.0f * PI; field in FastMath 65 public static final float INV_TWO_PI = 1.0f / TWO_PI; 495 radians %= TWO_PI; // put us in -2PI to +2PI space in reduceSinAngle() 497 radians = radians - (TWO_PI); in reduceSinAngle()
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D | Ring.java | 192 * FastMath.TWO_PI; in random()
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/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
D | TestMovingParticle.java | 89 angle %= FastMath.TWO_PI; in simpleUpdate()
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
D | TestNormalMapping.java | 87 angle %= FastMath.TWO_PI; in simpleUpdate()
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D | TestSimpleBumps.java | 87 angle %= FastMath.TWO_PI; in simpleUpdate()
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D | TestBumpModel.java | 97 angle %= FastMath.TWO_PI; in simpleUpdate()
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
D | TestMovingParticle.java | 97 angle %= FastMath.TWO_PI; in simpleUpdate()
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D | TestBumpModel.java | 89 angle %= FastMath.TWO_PI; in simpleUpdate()
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D | TestNormalMapping.java | 93 angle %= FastMath.TWO_PI; in simpleUpdate()
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
D | TestSimpleLighting.java | 106 angle %= FastMath.TWO_PI; in simpleUpdate()
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D | TestTangentGenBadUV.java | 103 angle %= FastMath.TWO_PI; in simpleUpdate()
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D | TestLightNode.java | 106 angle %= FastMath.TWO_PI; in simpleUpdate()
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
D | TestAnimationFactory.java | 72 animationFactory.addTimeRotationAngles(2, FastMath.TWO_PI,0, 0); in simpleInitApp()
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/external/jmonkeyengine/engine/src/test/jme3test/export/ |
D | TestAssetLinkNode.java | 126 angle %= FastMath.TWO_PI; in simpleUpdate()
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
D | TestRenderToTexture.java | 131 angle %= FastMath.TWO_PI; in simpleUpdate()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
D | WireSphere.java | 109 float rate = FastMath.TWO_PI / (float) samples; in updatePositions()
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