Searched refs:TextureArray (Results 1 – 10 of 10) sorted by relevance
14 public class TextureArray extends Texture { class25 public TextureArray() { in TextureArray() method in TextureArray36 public TextureArray(List<Image> images) { in TextureArray() method in TextureArray45 Logger.getLogger(TextureArray.class.getName()).log( in TextureArray()57 TextureArray clone = new TextureArray(); in createSimpleClone()
13 import com.jme3.texture.TextureArray;29 if(!renderManager.getRenderer().getCaps().contains(Caps.TextureArray)){ in simpleInitApp()39 TextureArray tex3 = new TextureArray(images); in simpleInitApp()
4 TextureArray ColorMap
165 TextureArray, enumConstant245 && !caps.contains(Caps.TextureArray)) in supports()
58 TextureArray(false,true), enumConstant
149 case TextureArray: in updateUniformParam()
256 case TextureArray: in getValueAsString()
522 paramType = VarType.TextureArray; in setTexture()
324 caps.add(Caps.TextureArray); in initialize()
11330 ==> engine/src/core/com/jme3/texture/TextureArray.java <==11334 * To check if a hardware supports TextureArray check : 11335 * renderManager.getRenderer().getCaps().contains(Caps.TextureArray)