Searched refs:TextureCubeArrayShader (Results 1 – 4 of 4) sorted by relevance
85 class TextureCubeArrayShader : public sglr::ShaderProgram class88 TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType);89 ~TextureCubeArrayShader (void) {} in ~TextureCubeArrayShader()
265 TextureCubeArrayShader::TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType) in TextureCubeArrayShader() function in deqp::gles31::Functional::FboTestUtil::TextureCubeArrayShader309 void TextureCubeArrayShader::setLayer (int layer) in setLayer()314 void TextureCubeArrayShader::setFace (tcu::CubeFace face) in setFace()347 void TextureCubeArrayShader::setTexScaleBias (const Vec4& scale, const Vec4& bias) in setTexScaleBias()353 void TextureCubeArrayShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms()364 void TextureCubeArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const… in shadeVertices()379 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, con… in shadeFragments()
141 …TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4… in render()
244 TextureCubeArrayShader shader (glu::getSamplerCubeArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4); in verifyTexture()