Searched refs:TextureSampler (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderBuilder.h | 27 typedef GrGLProcessor::TextureSampler TextureSampler; typedef 48 const TextureSampler&, 53 void appendTextureLookup(const TextureSampler&, 63 const TextureSampler&,
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D | GrGLShaderBuilder.cpp | 104 const TextureSampler& sampler, in appendTextureLookup() 116 void GrGLShaderBuilder::appendTextureLookup(const TextureSampler& sampler, in appendTextureLookup() 123 const TextureSampler& sampler, in appendTextureLookupAndModulate()
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D | GrGLProgramBuilder.cpp | 298 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); in emitAndInstallProc() 318 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); in emitAndInstallProc() 355 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(xp.numTextures()); in emitAndInstallXferProc() 393 SkNEW_APPEND_TO_TARRAY(outSamplers, GrGLProcessor::TextureSampler, in emitSamplers()
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/external/skia/src/gpu/gl/ |
D | GrGLProcessor.h | 43 class TextureSampler { 45 TextureSampler(UniformHandle uniform, const GrTextureAccess& access) in TextureSampler() function 65 typedef SkTArray<TextureSampler> TextureSamplerArray;
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/external/skia/src/gpu/effects/ |
D | GrTextureDomain.h | 116 const GrGLProcessor::TextureSampler sampler,
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D | GrTextureDomain.cpp | 46 const GrGLProcessor::TextureSampler sampler, in sampleTexture()
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/external/skia/src/effects/ |
D | SkBlurMaskFilter.cpp | 684 const GrGLShaderBuilder::TextureSampler& sampler, in OutputRectBlurProfileLookup()
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