Home
last modified time | relevance | path

Searched refs:TextureSource (Results 1 – 1 of 1) sorted by relevance

/external/drm_hwcomposer/
Dglworker.cpp280 struct TextureSource { struct
288 TextureSource textures[MAX_OVERLAPPING_LAYERS];
335 RenderingCommand::TextureSource &src = cmd.textures[cmd.texture_count]; in ConstructCommands()
623 const RenderingCommand::TextureSource &src = cmd.textures[src_index]; in Composite()