Searched refs:TryCompileProgram (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluContextInfo.cpp | 40 class TryCompileProgram class 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) in TryCompileProgram() function in glu::TryCompileProgram 63 typedef CachedValue<bool, TryCompileProgram> IsProgramSupported; 141 …, m_vertexUniformLoopsSupported (TryCompileProgram(s_vertexUniformLoopsSupported, s_defaultFragme… in ES2ContextInfo() 142 …, m_vertexDynamicLoopsSupported (TryCompileProgram(s_vertexDynamicLoopsSupported, s_defaultFragme… in ES2ContextInfo() 143 …, m_fragmentHighPrecisionSupported (TryCompileProgram(s_defaultVertexShader, s_fragmentHighPrecisi… in ES2ContextInfo() 144 …, m_fragmentUniformLoopsSupported (TryCompileProgram(s_defaultVertexShader, s_fragmentUniformLoops… in ES2ContextInfo() 145 …, m_fragmentDynamicLoopsSupported (TryCompileProgram(s_defaultVertexShader, s_fragmentDynamicLoops… in ES2ContextInfo()
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