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Searched refs:TryCompileProgram (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluContextInfo.cpp40 class TryCompileProgram class
44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) in TryCompileProgram() function in glu::TryCompileProgram
63 typedef CachedValue<bool, TryCompileProgram> IsProgramSupported;
141 …, m_vertexUniformLoopsSupported (TryCompileProgram(s_vertexUniformLoopsSupported, s_defaultFragme… in ES2ContextInfo()
142 …, m_vertexDynamicLoopsSupported (TryCompileProgram(s_vertexDynamicLoopsSupported, s_defaultFragme… in ES2ContextInfo()
143 …, m_fragmentHighPrecisionSupported (TryCompileProgram(s_defaultVertexShader, s_fragmentHighPrecisi… in ES2ContextInfo()
144 …, m_fragmentUniformLoopsSupported (TryCompileProgram(s_defaultVertexShader, s_fragmentUniformLoops… in ES2ContextInfo()
145 …, m_fragmentDynamicLoopsSupported (TryCompileProgram(s_defaultVertexShader, s_fragmentDynamicLoops… in ES2ContextInfo()