Searched refs:UniformInfo (Results 1 – 5 of 5) sorted by relevance
68 struct UniformInfo struct84 …UniformInfo (VarType type_, ShaderStage declareLocation_, ShaderStage layoutLocation_, ShaderStage… in UniformInfo() argument101 const vector<UniformInfo>& uniformInfo);107 IterateResult run (const vector<UniformInfo>& uniformList);108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList);109 …bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniform…110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList);119 const vector<UniformInfo> m_uniformInfo;150 const vector<UniformInfo>& uniformInfo) in UniformLocationCase()221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList) in run()[all …]
60 struct UniformInfo { struct69 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
23 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager()
273 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
156 UniformInfo& uni = fUniforms.push_back(); in addUniformArray()