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Searched refs:UsesClipDistance (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_shader.cpp109 vp->UsesClipDistance = shProg->Vert.UsesClipDistance; in brw_link_shader()
Dgen6_vs_state.c45 bool uses_clip_distance = vp->program.UsesClipDistance; in gen6_upload_vs_push_constants()
Dbrw_vs.c390 key.uses_clip_distance = vp->program.UsesClipDistance; in brw_upload_vs_prog()
/external/mesa3d/src/mesa/main/
Dmtypes.h1992 GLboolean UsesClipDistance; member
2353 GLboolean UsesClipDistance; /**< True if gl_ClipDistance is written to. */ member
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp3027 ((struct gl_vertex_program *)linked_prog)->UsesClipDistance in _mesa_ir_link_shader()
3028 = prog->Vert.UsesClipDistance; in _mesa_ir_link_shader()
/external/mesa3d/src/glsl/
Dlinker.cpp321 prog->Vert.UsesClipDistance = clip_distance.variable_found(); in validate_vertex_shader_executable()