Searched refs:UsesStret (Results 1 – 2 of 2) sorted by relevance
199 mutable bool UsesStret : 1; variable
32 HasCXXObject(false), UsesStret(false), HasCapturedVariableLayout(false), in CGBlockInfo()733 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in EmitBlockLiteral()1076 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in buildGlobalBlock()1151 blockInfo.UsesStret = true; in GenerateBlockFunction()