Searched refs:VP8RGBToV (Results 1 – 4 of 4) sorted by relevance
/external/webp/src/dsp/ |
D | yuv.h | 290 static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { in VP8RGBToV() function 310 static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { in VP8RGBToV() function
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/external/webp/src/enc/ |
D | picture_tools.c | 142 const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha()
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D | picture_csp.c | 155 return (rg == NULL) ? VP8RGBToV(r, g, b, YUV_HALF << 2) in RGBToV() 156 : VP8RGBToV(r, g, b, VP8RandomBits(rg, YUV_FIX + 2)); in RGBToV()
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/external/webp/src/dec/ |
D | vp8l.c | 509 v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); in ConvertToYUVA() 512 const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); in ConvertToYUVA() 525 v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); in ConvertToYUVA() 528 const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); in ConvertToYUVA()
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